Finding Memory Values

Posts 15 of 5 · Page 1 of 1
Finding Memory Values
okay i just want to know what program you guys use to Find the Memory Values of Health/Speed/Size/vehicles
what program do you use to find those memory Values ?
i know how to find Gun Amo values sense those are just a Number and you can see what number it changes to in Game but how do you find
Health/Speed/Size/vehicles
Sense those Dont show values


Pease dont respond unless you have actually made a hack/or have been Programming for over 5 months
I say cheat engine or the software memory hacking thingy ... EDIT----> U need a hack for changing Size and health and the vehicles i tryed it already


_____________________________

[IMG]http://************.com/sig/017-eu/n00bman.jpg[/IMG]

[IMG]http://************.com/sig/026-eu/n00bman.jpg[/IMG]

[IMG]http://************.com/sig/017-eu/Lady_Godlike.jpg[/IMG]

[IMG]http://************.com/sig/026-eu/Lady_Godlike.jpg[/IMG]

Press the thanks button
variety, you could use cheat engine or tsearch or memory hacking software or others,
to find something like speed you would
kneel (because you mover slower while kneeling) and search unknown then stand
search has increased then kneel again
search has decreased then stand search has increased
etc. etc.
or that's what I do
Quote Originally Posted by LegendaryAbbo View Post
variety, you could use cheat engine or tsearch or memory hacking software or others,
to find something like speed you would
kneel (because you mover slower while kneeling) and search unknown then stand
search has increased then kneel again
search has decreased then stand search has increased
etc. etc.
or that's what I do
Thanks ill try it out but do you know how pepole make Gunzz Shoot faster or Teliport stuff like that how do you find those values ?
Teleport is not a memory code, here I will show you something a member of another site I'm on wrote

100% credits to ByTekiller

Quote Originally Posted by ByTekiller

Hey, im back *again* for another tutorial. That's awesome how much I am bored today, uh? So today, we going to learn how to make a Teleporter or in other word, MassKill. This is a little harder and you need a little knowledge in teleporting.

You need to know:

Tsearch and basic memory editing;
Basic knowledge in teleporting.

Lets do a little overview about Teleporting to Player.

Teleporting to Player / Masskill writes the XYZ position of an another player in the game in yours, making your player to teleport to enemy. For sure, you will need lag otherwise you will die.

So now, lets get our current position:

Code:
Pointer = ReadALong(XYZPointer)
Dim XAddress As Long
Dim YAddress As Long
Dim ZAddress As Long
Dim XValue As Long
Dim YValue As Long
Dim ZValue As Long
Dim Pointer As Long

XValue = ReadALong(Pointer + 8, 0) 'Get our current XYZ:
YValue = ReadALong(Pointer + 12, 0)
ZValue = ReadALong(Pointer + 16, 0)

XAddress = Pointer + 8
YAddress = Pointer + 12
ZAddress = Pointer + 16
Ok, so now that we got our current position, we need to know the position of the enemy. To get that, I will learn you something new : The Enemy XYZ. This is working with Player Slot, not by name. So if you want to make a list of the player in a server, read the next tutorial I am going to release. Now I will just teach you how to read XYZ from a defined Player Slot.

To get enemy XYZ from a defined player slot, its pretty easy:

We will build a TargetPointer so finding the enemy XYZ will be easier because all will be set like it was OUR pointer:

Code:
TargetPointer = ReadALong(HostPointer) + (668 * PlayerSlot)
668 is the jump to do to between each player slot. The first slot is ALWAY the host, same if its existing or not, dedicated server or not.

So now, lets get our enemy xyz:

Code:
EnemyX = ReadALong(TargetPointer + 8)
EnemyY = ReadALong(TargetPointer + 12)
EnemyZ = ReadALong(TargetPointer + 16)
Right, we got our Enemy XYZ, now everything's is getting clear :

Code:
Call WriteXBytes(LagAddy) 'Activate Lag

'Write in our xyz address the position of the enemy
Call WriteALong(XAddress, EnemyX)
Call WriteALong(YAddress, EnemyY)
Call WriteALong(ZAddress, EnemyZ)


Sleep(3500) 'Lag time will be 3,5 Seconds
Call WriteXBytes(LagAddy) 'deactivate Lag
Again we do not need any facing changes.
Have fun and enjoy your teleporting !

Author : ByTeKiLLER
MSN : crazy-bhd@hotmail.com
fyi, it is not a c+p code you will need to find some addies

also, it is made for another game but this is good to learn from
Posts 15 of 5 · Page 1 of 1
This thread is closed for replies.

Similar Threads

Tags for this Thread

Need help?