Setting colors to objects
Code:
ThisIsMe = vehicle player;
publicVariable "ThisIsMe";
rainbowbitch = 1;
rainbow_var = 0;
while {rainbowbitch == 1} do
{
rainbowbitchz =
[
"1,0,0,5",
"1,0.4,0.15,1",
"1,1,0,1",
"0,1,0,5",
"0,0,1,5",
"1,0.8,0.8,1",
"1,0,1,0.2"
];
if (rainbow_var < (count rainbowbitchz)) then{rainbow_var = rainbow_var + 1;};
if (rainbow_var > (count rainbowbitchz) - 1) then {rainbow_var = 0;};
colorME_K = format ["ThisIsMe setobjecttexture [0,'#(argb,1,1,1)color(%1)'];", rainbowbitchz select rainbow_var];
[colorME_K] execVM "path\to\re.sqf";
sleep (random 1);
};
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