12.0 Hacks started

Posts 1630 of 199 · Page 2 of 14
Quote Originally Posted by hackroj View Post
I tried making the autoaim work and it works but its screwed up and tries to shoot everybody at the same time so i have to find a way to fix that
At least you got it to work It's a start. I couldn't get mine to work at all hmm.
Not sure if im lagging a shit load or the client is dcing me every 5 secs but i think im lagging
EDIT:THe client makes me lag so much and then i dc i dont know what is the problem prob the autoaim code -_-
Can someone post a client with all these features, it is such a pain looking for the code to replace them with.So can anyone post a client with all these things(auto-nexus,auto-aim,inventory viewer,and etc.)? THANKS!
First of all thx for a good work !!!

this one does not work

Quote Originally Posted by Cyeclops View Post

*SpriteWorld Speed Hack*

Here I searched for the string "speed_" and changed the "setproperty" to mach the "initproperty" ("_-0tD"), "_-1Iq").

Also in Player.class.asasm
Go to line: 5150
or search for the following:
Code:
L111:
      getlocal0
      getlocal1
      getproperty         QName(PackageNamespace("", "#0"), "props_")
      getproperty         QName(PackageNamespace("", "#0"), "speed_")
      initproperty        QName(ProtectedNamespace("_-0tD"), "_-1Iq")
And add the following before the "returnvoid"
Code:
   getlex QName(PackageNamespace(""), "map_")
   getproperty QName(PackageNamespace(""), "name_")
   pushstring "Sprite World"
   ifne NORMAL
            
   getlocal0
   pushdouble 1.5
   setproperty           QName(ProtectedNamespace("_-0tD"), "_-1Iq")
can not compile due to unknown Label NORMAL, can you please check ?
Quote Originally Posted by Eryk6666 View Post
First of all thx for a good work !!!

this one does not work



can not compile due to unknown Label NORMAL, can you please check ?
Damn it I don't know enough to figure it out, thought it should work .. sorry, I will remove it.
But idk how to code... if its ready please upload the swf here
thanks in advance for the hard work.

Im computer savvy but not a very good programmer, although with how tired of the game ive gotten recently (thanks kabam) I may give it a go tonight, hopefully speed things up
Quote Originally Posted by adub View Post
thanks in advance for the hard work.

Im computer savvy but not a very good programmer, although with how tired of the game ive gotten recently (thanks kabam) I may give it a go tonight, hopefully speed things up
Thanks Adub, I only got an hour or so to have a quick look at it. For now im going to sleep, will attempt some more tomorrow.
Well i spent most of my time with the auto nexus but Ganha123 has already gotten it working:/ so i'm now attempting to write the full screen v3
Really nice stuff
Quote Originally Posted by Thesssal View Post
Im not realy understanding , do we haveto code on our selfs?
Lets raise the level and do not approve any hack release on the 1st week of each version.
there is so many tutorial arround letting you know how to use codes...
Some people here don't want to release anything on the board because there is too many people comming with the mouth wide open requiring already baked(coded) stuff.
Quote Originally Posted by Cyeclops View Post




*Real Production*

Find: _-1GS.class.asasm
Address: ~/rabcasm/client-1/_-107/_-1GS.class.asasm
Cant find _-107
@Cyeclops for the sw speed hack search for the following:
Code:
L111:
      getlocal0
      getlocal1
      getproperty         QName(PackageNamespace("", "#0"), "props_")
      getproperty         QName(PackageNamespace("", "#0"), "speed_")
      initproperty        QName(ProtectedNamespace("_-0tD"), "_-1Iq")
And add the following before the "returnvoid"

Code:
   getlex QName(PackageNamespace(""), "map_")
   getproperty QName(PackageNamespace(""), "name_")
   pushstring "Sprite World"
   ifne NORMAL
            
   getlocal0
   pushdouble 1.5
   setproperty           QName(ProtectedNamespace("_-0tD"), "_-1Iq")

   NORMAL:
Quote Originally Posted by hakalan View Post
@player...class.asasm
Code:
L626:
      pushtrue
  ;-------------------
  ; AUTO NEXUS    
  ;-------------------   
      #set nexusfunction "escape"
     #set currenthealth    "_-YZ"
     #set maxhealth   "_-2k"

            pop
            getlocal0
            getlex              QName(PackageNamespace(""), "map_")
            getproperty         QName(PackageNamespace(""), "player_")
            ifne                END
            getlex              QName(PackageNamespace(""), "map_")
            getproperty         QName(PackageNamespace(""), "name_")
            pushstring            "Nexus"
            ifeq                END
            getlex                QName(PackageNamespace(""), $"maxhealth")
            getlex                QName(PackageNamespace(""), $"currenthealth")
            convert_d
            divide
            pushdouble          .9
            ifgt                END
            getlex              QName(PackageNamespace(""), "map_")
            getproperty         QName(PackageNamespace(""), "gs_")
            getproperty         QName(PackageNamespace(""), "gsc_")
            callpropvoid        QName(PackageNamespace(""), $"nexusfunction"), 0
        END:
            pushtrue      
;-------------------------------------------------------------
there is a working auto nexus... wasnt more than b4
Where does this get entered Im new xP
ok so i have yogda can i get some help with coding i have no idea why my lines dont look like the stuff being posted im such a noob
Posts 1630 of 199 · Page 2 of 14

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