😳 A work in progress about textures mod
@genma69
Once I'm a certain distance away from the other players, their orange/blue texture begins to flicker. Once I'm far enough, the new texture doesn't show at all; only the old original texture. Any ideas?
Once I'm a certain distance away from the other players, their orange/blue texture begins to flicker. Once I'm far enough, the new texture doesn't show at all; only the old original texture. Any ideas?
Well, this is about universal aimbot, and i can only say to look about the program >_< i saw a post about it 
well well, i can try this too
maybe i can have more luck :P and beware: it takes long time for me to test different modifications
so be patient XD
this is a problem about the lights: i can suggest to try different in-game settings without changing the medium texture setting, only the others.
For not showing at all, is a problem about the game and the uMod program. Is possible to change the color of the body instead of the lights (the blue and orange i easily managed to gain is only a light texture, not the skin like some post before) but still remain the lights problem that can change tonality.
This game and my modding works are a very very amateur project XD so expect those problems
At least, elimitating the fog, the foliage, the smoke and the curtains and fences is a good progress right?

well well, i can try this too
maybe i can have more luck :P and beware: it takes long time for me to test different modifications
so be patient XDthis is a problem about the lights: i can suggest to try different in-game settings without changing the medium texture setting, only the others.
For not showing at all, is a problem about the game and the uMod program. Is possible to change the color of the body instead of the lights (the blue and orange i easily managed to gain is only a light texture, not the skin like some post before) but still remain the lights problem that can change tonality.
This game and my modding works are a very very amateur project XD so expect those problems

At least, elimitating the fog, the foliage, the smoke and the curtains and fences is a good progress right?

punkbuster...
ive had trouble with umod, so i used texmod instead. i successfully found and modded my file (a scope) and it looks and works great, but i get kicked from servers by punkbuster b/c i have an "aimbot"... obviously, this isnt an aimbot, but having the program open that mods the files in real time comes up as that... is there any way to permanently mod those textures, so there is no program running. or is there a way to use the my tpf files with an undetected program... i know the location (HEX) of the files im replacing, but dont know any tools to let me mod the files at that location
thanks in advanced
thanks in advanced
If I want to use universal aimbot with the texture for just heads, where the enemy team is like an orange kind of colour, what settings should I use, I can't seem to work it out
has anybody got this to work with universal aimbot yet?
any progress?
My head chams is very unstable, chest is better, why?
hmm this is interesting and quite useful.
I'm currently using universal aimbot with IR scope but it screws up sometimes.
Maybe I should take a look and see if I could skin it too.
I'm currently using universal aimbot with IR scope but it screws up sometimes.
Maybe I should take a look and see if I could skin it too.
can post the tex-pack? thx 

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