PostDetectedBlue Bot (Lua Hack)

Posts 286–300 of 376 · Page 20 of 26
Quote Originally Posted by Gray View Post
That's great.
Now people, you can refer to this thread, save yourself time and maybe learn something new.
Feel free to add suggestions to the thread.
May want to clarify the line "If you don't have the specified folder in the location below, create it." I think it confused deported into creating a new folder when he should have been using the common folder. If you have a garrysmod_old folder under your username folder, you should be using common.
Quote Originally Posted by nitroburn View Post
May want to clarify the line "If you don't have the specified folder in the location below, create it." I think it confused deported into creating a new folder when he should have been using the common folder. If you have a garrysmod_old folder under your username folder, you should be using common.
And you're sure about this facts?
Quote Originally Posted by Gray View Post


And you're sure about this facts?
Every time I've helped someone with a garrysmod_old folder, they have had to use common. Searching facepunch seems to also confirm if you have that folder, it is a result of the move to common.
Quote Originally Posted by nitroburn View Post
Every time I've helped someone with a garrysmod_old folder, they have had to use common. Searching facepunch seems to also confirm if you have that folder, it is a result of the move to common.
Well, I altered the guide to that.
Could you make it so you can aim at head and then another option to aim at chest?
I have been getting banned off a lot of servers for having a lot of head shots that would be cool
Quote Originally Posted by lifeordeathza View Post
Could you make it so you can aim at head and then another option to aim at chest?
I have been getting banned off a lot of servers for having a lot of head shots that would be cool
If you know how to alter code, try the following I quickly coded to either be able to change aimspot, or allow a random set of aimspots so you get some headshots, some chest shots. You can add more bones to aim at by adding them to BB.RandomAimSpots. It is set to enable the random aimspot by default, but if you want to disable it and go straight to headshots (or whatever you set the BB.StaticAimSpot to). Can't change the static aim spot in game at the moment. I just made this quickly, so I still have improvements and optimizations to make but it works.

Find:
Code:
BB.TimerName = BB.RandomString( 0, false, false );
BB.Unloaded = false;
BB.ToggleFade = nil;
After it ADD:
Code:
BB.StaticAimSpot = "ValveBiped.Bip01_Head1";
BB.RandomAimSpots = {"ValveBiped.Bip01_Head1","ValveBiped.Bip01_Neck1","ValveBiped.Bip01_Spine","ValveBiped.Bip01_Pelvis","ValveBiped.Bip01_Spine2","ValveBiped.Bip01_Spine4"};
BB.RandomAimSpot = "ValveBiped.Bip01_Spine";
Find:
Code:
function BB.ClosestAngle( players )
	local flAngleDifference = nil;
	local newAngle = nil;
	local viewAngles = BB.ply():EyeAngles();
		for _, ply in pairs( players ) do
After it Add:
Code:
		if (BB.CVARS.Bools["Random Aimspot"].cvar:GetBool() == true) then
		targetspot = BB.RandomAimSpot;
		else
		targetspot = BB.StaticAimSpot;
		end
Directly below where you added that the line that starts with (didn't have the whole line because I altered it and am too lazy to get the original:
Code:
		local vecPos, ang = ply:GetBonePosition( ply:LookupBone(
Replace that ENTIRE LINE with:
Code:
		local vecPos, ang = ply:GetBonePosition( ply:LookupBone( targetspot ) or 12 );
Find:
Code:
timer.Create( BB.TimerName, 0.25, 0, function( )	
	if (!BB.IsTTT || GetRoundState() != 3) then 
		table.Empty( BB.DeadPlayers );
		return;
	end
After it add:
Code:
	BB.RandomAimSpot = table.Random(BB.RandomAimSpots);
Hi, I'm sorta new but I got a thing with the chams that just seems odd to me.
I have already posted a a topic for help but it hasn't been answered at all, still there is about 50 people
that've read it. If I'm aloud, here's the link for the topic.
http://www.mpgh.net/forum/713-garrys...n-present.html
Quote Originally Posted by arb612 View Post
Hi, I'm sorta new but I got a thing with the chams that just seems odd to me.
I have already posted a a topic for help but it hasn't been answered at all, still there is about 50 people
that've read it. If I'm aloud, here's the link for the topic.
http://www.mpgh.net/forum/713-garrys...n-present.html
I don't get the models disappearing, but I do get them freezing in place like you for 30 or so seconds. Depends how long ago I last saw them. Haven't found any option to change the rate or fix this just yet.
Is this safe to use?
Quote Originally Posted by Drithric View Post
Is this safe to use?
Yes .
But that entirely depends, be more specific.
Gmod update, Blue bot no longer works for me, Too many lua errors, disconnect. I did redownload it. Please update it
Quote Originally Posted by JonathanL96A1 View Post
Gmod update, Blue bot no longer works for me, Too many lua errors, disconnect. I did redownload it. Please update it
Works fine here. What error are you getting?
I'm very sorry but what folder do i have to put this in? i would really be grateful if someone could help me.

followed the tutorial linked above, still getting Couldn't include file 'blue_bot.lua' (File not found) (<nowhere>)
F
Quote Originally Posted by haidar1234 View Post
I'm very sorry but what folder do i have to put this in? i would really be grateful if someone could help me.

followed the tutorial linked above, still getting Couldn't include file 'blue_bot.lua' (File not found) (<nowhere>)
F
http://www.mpgh.net/forum/713-garrys...d-hacking.html
If you've followed this one then I'm not sure what the problem is, I'll have to look at it in the morning.
Good luck with it otherwise.
Posts 286–300 of 376 · Page 20 of 26
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