Anyway to turn the aimbot off and just use the other features?
In the menu. Goto aimbot, uncheck boxes.
Originally Posted by nitroburn
In the menu. Goto aimbot, uncheck boxes.
ok thanks i got it to work. Quick question anyway to stop the esp/chams from lagging? They like run in place for 5 secs then start moving again.
Originally Posted by Drithric
ok thanks i got it to work. Quick question anyway to stop the esp/chams from lagging? They like run in place for 5 secs then start moving again.
Haven't seen a fix for this yet. Think all cheats are doing the same thing after the new update. Maybe a server side anticheat mechanism.
What is the "aim on key"?
It would be great if we could autoaim the NPCs, like in zombies, anyway to change the code to get this to work?
Originally Posted by supahtom23
Wouldn't be as blatant if the triggerbot only activated while the aimbot key is held down
WHAT IS THE KEY? I cant find it any where :L
Anyway to make the aimbot less noticeable like a silent aim feature or something?
Originally Posted by MrRazer8
What is the "aim on key"?
+PREFIX_aimbot
Originally Posted by MrRazer8
WHAT IS THE KEY? I cant find it any where :L
It is mentioned in the thread as I've answered this question before.
Originally Posted by Drithric
Anyway to make the aimbot less noticeable like a silent aim feature or something?
What do you mean silent? It isn't like it makes a noise.
Originally Posted by nitroburn
+PREFIX_aimbot
It is mentioned in the thread as I've answered this question before.
What do you mean silent? It isn't like it makes a noise.
I mean like silent aim. Its where when u shoot ur gun it hits someone. Say your degree angle is 360 and u shoot up in the air. It will hit anyone in sight. Its a aimbot feature that makes it look way more legit instead of locking on.
Originally Posted by Drithric
I mean like silent aim. Its where when u shoot ur gun it hits someone. Say your degree angle is 360 and u shoot up in the air. It will hit anyone in sight. Its a aimbot feature that makes it look way more legit instead of locking on.
That sounds the opposite of making look more legit. Anyways, it seems it might as simple as storing the angle before aiming, aiming and firing then restoring original angle. Looking at a few examples online that seems to be all it is doing. I would think your player would twitch though and would only not look like you're having a seizure on one hit kills. Also hard on BlueBot because it only hits the player on the second shot fired when using the aim on mouse1 feature.
Hey man, love this script. Although only problem is the targeting, I wish it would target player closest to your crosshair instead of semi-randomly. It also seems to not always stay on target while engaged. Like I'll be shooting one traitor in TTT and in the middle of shooting him it will switch to another traitor in the distance or something. Hope this is fixed! But still awesome hack dude. Good work