Have you tried _beginthreadex instead of CreateThread.
That worked for me when i had issues with it awhile ago.
This is not working can you send me Full source i will give you sources + if you want Credits
I'll have a look for it. My CF stuff is scattered around.
Maybe eu got the same update na did ages ago.
Do a test and create an empty dll and inject it.
See if CF detects the dll itself
I can look my Hack without D3D :
[MEMORY]
- WallHack
- No Recoil
- No Reload
- No Change Delay
- No Awm Delay
- DamageCameraPenalty
- No Bug Dmg/No Zone Dmg
- No Fall Dmg
- No Nade Dmg
- No Scope
- No Spread
- No Shotgun Spread
- No KnockBack
- No Flash
- Fast Defuse
- Fast Plant ( Visual )
- Far Defuse
- RapidFire
- SemiAutoFire
- SingleFire
- No Weapon Weight
- No Weapon Range
- No Assassin Grenade
- Flummi Grenade
- Random Grenade
- Long Knife
- Long Knife ( Visual )
- SpeedKnife
- 360° Knife
- One Hit Knife
- Walk Through Walls
- Shoot Through Walls
- OHK ZM No Error !
- Weapon More Dmg
- FullWallBang Dmg
- Sniper OneHitKill (m700...)
- SpeedHack+CroughSpeed
- SeeGhost
- Infinity ZoomSkill
[BETA]
- Teleport Up
- Save Player Location
- Teleport to saved Location
- Teleport UnderMap
- SuperJump
- FlyHack Up
- FlyHack Down
- WalkInAir (FlyHack)
- WalkInGround
- Invisible In Bio
- Invisible As Player
- Invisible As Mutant
- Invisible As Ghost
- AntiKick
- FastShot
[PTC]
- No World
- LightPlayers
- No Sky
- WhiteWalls
- PlayerWireframe
- WhitePlayers
Nothing i would beable to help you with over skype or tv.
Later tonight i'll see if its detected for me and work on a new base or hook if it is.
I'v got CF eu and na installed so i can test on both.