I would like to check this out. I probably wouldn't use it 24/7 since my computer is shit, but might as well get the best out of it.
Auto loot bot's?
Progress report, I’ve just added the functionality to run several bots inside one euphoria program, keep in mind that euphoria is a single threaded programming language so this was a challenge for me.
I have been able to run 6 bots in us west server with a cpu usage of 10-20 percent on a I core3 m380 2.53ghz, will do further testing later for the best amount of auto loot bots.
I have been able to run 6 bots in us west server with a cpu usage of 10-20 percent on a I core3 m380 2.53ghz, will do further testing later for the best amount of auto loot bots.
So tell me, how does releasing a loot bot, when there are already many on each server, "protest kabam"?
i think it brings the auto loot bots into the light, and makes a bigger blip on kabams radar and the public will be more aware of the issue and might ask kabam about fixing it.
Also there are other reasons that I have already explained.
A little preview of the interface, wip.

http://i39.tinypic.com/2yjpv00.jpg
Also there are other reasons that I have already explained.
A little preview of the interface, wip.

http://i39.tinypic.com/2yjpv00.jpg
@Botmaker its a good idea, but I wouldnt like 100 bots being in nexus picking up dropped items
Dont limit to 8 bots. 3 or 5 is good enough.
The problem is once it is published here it will spread everywhere.
3 bot * something like 500 downloaders (which is a very LOW estimation) = 3500 bots...
When there are currently only a little number of them.
Of course this program could be interesting, but i dont think that autoloot bots are a real problem.
Spam bots are.
The problem is once it is published here it will spread everywhere.
3 bot * something like 500 downloaders (which is a very LOW estimation) = 3500 bots...
When there are currently only a little number of them.
Of course this program could be interesting, but i dont think that autoloot bots are a real problem.
Spam bots are.
Kabam should worry about fixing lag deaths before worrying about bots.
Do you think it's any hard to work around that? One can do that without hacking.
The server limitation was also hacked, so it could connect to any server. It was just the kindness of the hacker that it didn't go public.
---------- Post added at 09:38 AM ---------- Previous post was at 09:32 AM ----------
[QUOTE=Botmaker;8221898]i think it brings the auto loot bots into the light, and makes a bigger blip on kabams radar and the public will be more aware of the issue and might ask kabam about fixing it.[QUOTE]
Just search the rotmg forums, there are shitton of posts about them. I wonder what makes people like you or nilly think that kabam doesn't want to get rid of these bots. The only thing that comes to my mind is that you don't see how hard it is.
The server limitation was also hacked, so it could connect to any server. It was just the kindness of the hacker that it didn't go public.
---------- Post added at 09:38 AM ---------- Previous post was at 09:32 AM ----------
[QUOTE=Botmaker;8221898]i think it brings the auto loot bots into the light, and makes a bigger blip on kabams radar and the public will be more aware of the issue and might ask kabam about fixing it.[QUOTE]
Just search the rotmg forums, there are shitton of posts about them. I wonder what makes people like you or nilly think that kabam doesn't want to get rid of these bots. The only thing that comes to my mind is that you don't see how hard it is.
Regarding protection :
Since euphoria produce real x86/x64 binaries you can always try to use any strong protector with sone kind of VM.
It will stop most of people.
You can also perform some random hidden checks :
if program is tampered = give looted items to a player, crash the bot, etc...
I think about another flaw but its related on how you will limit the bot to the 13.4 version
We can always talk about that in PM, for obvious reasons
Since euphoria produce real x86/x64 binaries you can always try to use any strong protector with sone kind of VM.
It will stop most of people.
You can also perform some random hidden checks :
if program is tampered = give looted items to a player, crash the bot, etc...
I think about another flaw but its related on how you will limit the bot to the 13.4 version
We can always talk about that in PM, for obvious reasons

Now we all will be able to make 15k item drop parties
I recall wildshadow actually carrying about ninja looting bots. At some point I think they blocked the ability to teleport to items. If KABAM is going to loes money because of bandwith issues, they most likely are going to do sth about ninja looting bots. Otherwise, they just don't care. This is one of good ideas to force KABAM to act.
For the second part, I don't think bots like that will have any impact on the player base. Whats the difference from 1 bot looting all shit than from lets say 30 of them. They don't spam, they don't auto trade people. The question is are they able to beat eth0nic's ninja looting bots.
I recall wildshadow actually carrying about ninja looting bots. At some point I think they blocked the ability to teleport to items. If KABAM is going to loes money because of bandwith issues, they most likely are going to do sth about ninja looting bots. Otherwise, they just don't care. This is one of good ideas to force KABAM to act.
For the second part, I don't think bots like that will have any impact on the player base. Whats the difference from 1 bot looting all shit than from lets say 30 of them. They don't spam, they don't auto trade people. The question is are they able to beat eth0nic's ninja looting bots.
That shows how much you know about how the game works... They cause longer loading and lag. They won't let you to connect to popular servers, or even less popular ones if there are too many bots.
---------- Post added at 01:27 PM ---------- Previous post was at 01:22 PM ----------
You can't be that naive... One can simply use virtualization and the original binaries to work around anything that you can come up with.
---------- Post added at 01:27 PM ---------- Previous post was at 01:22 PM ----------
You can't be that naive... One can simply use virtualization and the original binaries to work around anything that you can come up with.
