Outdated13.4 real client - Basics and No Fullscreen

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Quote Originally Posted by Cyeclops View Post
What I think you have done is tried copying and pasting from an already compiled code. What is posted here will change once it has been compiled, so I'm not sure you can simply copy and past in that way. Also, certain codes need updating, for instance:

;trait slot QName(PackageNamespace("", "#0"), "_-Ru")
;trait slot QName(PackageNamespace("", "#0"), "_-0es")

_-Ru and _-0es will be different with each build, and will need updated. in the current build these are _-xO and _-m1
If you don't change these, you will come across errors and/or as you found out, it compiles, but wont run.

An idea, would be to keep a folder with a modded client and the client-1 folder, and to know where the hacks are, so keep a text file with notes to refer to, and a separate text file for any additions or updates, so you don't alter your original.
Then it is a matter of searching for similarities, or finding a pattern, maybe something that is repeated, by opening both files side by side and seeing. It does get easier, and I've found some nifty little tricks along the way.

If I'm way off, I do apologise.
Yeah I'm working my way into doing stuff like that. I think I just went full retard or something so don't worry about it xD

---------- Post added at 11:52 AM ---------- Previous post was at 11:44 AM ----------

Yeah I just went full retard. I didn't mess anything up really I just made the mod into it's own L(numbers) instead of adding it to something else. Thanks for everything, I needed to compare it to something in 13.4 <3
will it be approved in this century?
Hux will approve sometime today. He does have a life and all.
I cant understand this.. why someone need to approve first?? There is a scan.. anyway, each user should download files at his own risk.
Only guy named "Hux" have magical powers to approve files??
Quote Originally Posted by Xovit View Post
I cant understand this.. why someone need to approve first?? There is a scan.. anyway, each user should download files at his own risk.
Only guy named "Hux" have magical powers to approve files??
he is the moderator of this section, They do this for our safety.
Quote Originally Posted by Xovit View Post
I cant understand this.. why someone need to approve first?? There is a scan.. anyway, each user should download files at his own risk.
Only guy named "Hux" have magical powers to approve files??
Earl is right, your way of thinking could get you in alot of trouble, are you aware of RATS??? Do you know their potential???
If this forum was to (as you say) download files at your own risk... there would not be an MPGH for you to download from, it would be so corrupt with viruses and malware that no one would want to come here.

---------- Post added at 09:05 AM ---------- Previous post was at 08:42 AM ----------

Quote Originally Posted by beelol View Post
Auto Aim no?
Read the OP... do you need me to change your diaper too?

I'm not adding everything because a new update is due.
Quote Originally Posted by Cyeclops View Post
An idea, would be to keep a folder with a modded client and the client-1 folder, and to know where the hacks are, so keep a text file with notes to refer to, and a separate text file for any additions or updates, so you don't alter your original.
Then it is a matter of searching for similarities, or finding a pattern, maybe something that is repeated, by opening both files side by side and seeing. It does get easier, and I've found some nifty little tricks along the way.
This is exactly how i do.

Thanks for this code !
Since this is the first non-hexed client for a long time... can you guys confirm the 30 FPS issue? (http://www.mpgh.net/forum/655-realm-...mit-issue.html)

With Cyeclops' new client, I got 30 FPS as default aswell. Hopefully someone knows how to get it back to 60 fps as default.
approved..
I only have one problem with this client. While playing on my knight none of my stuns were registering. The stun did the amount of damage it is supposed to but the enemy did not get stunned.
My shield won't work at all.
Quote Originally Posted by TheArctic View Post
I only have one problem with this client. While playing on my knight none of my stuns were registering. The stun did the amount of damage it is supposed to but the enemy did not get stunned.
Quote Originally Posted by Joshyswag View Post
My shield won't work at all.
Odd, although I havent played much with Knights. I will have a look or just make a fresh one from start.
Quote Originally Posted by Xovit View Post
I cant understand this.. why someone need to approve first?? There is a scan.. anyway, each user should download files at his own risk.
Only guy named "Hux" have magical powers to approve files??
^^^ your area dumbass XD

thanks cyeclops btw XD hope you can figure out the stun thing
So it's possible to disable paralyzed and stunned again. But is disabling of other serversided effects possible? Like weak and quiet.
Posts 1630 of 40 · Page 2 of 3
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