GH Hack - Lite (New Thread)

Posts 16–30 of 53 · Page 2 of 4
I'm not trying to obfuscate anything. However, it would be pretty difficult to rename all of the functions back to the original.

---------- Post added at 01:21 PM ---------- Previous post was at 01:20 PM ----------

Quote Originally Posted by Holy Smoke View Post
When I am ingame and I type: lua_openscript_cl gh.lua I get this message:
Disconnected:
Too many lua errors Sorry!
What are the errors?
Yeah, as I said. But what is it then?
Quote Originally Posted by LennyPenny View Post
Yeah, as I said. But what is it then?
I don't know what you're talking about... What is what?
Quote Originally Posted by canttouchthis123 View Post
I don't know what you're talking about... What is what?
Just curious, why are you doing stuff like?
Code:
local old_createclientconvar = CreateClientConVar;
local old_msgn = MsgN;
local old_entscreate = ents.Create;
local old_getconvar = GetConVar;
local old_vector = Vector;
It's making the thing even longer, so it can't be for easier typing.
Quote Originally Posted by LennyPenny View Post
Just curious, why are you doing stuff like?
Code:
local old_createclientconvar = CreateClientConVar;
local old_msgn = MsgN;
local old_entscreate = ents.Create;
local old_getconvar = GetConVar;
local old_vector = Vector;
It's making the thing even longer, so it can't be for easier typing.
Its for the function GH.DetourFunc
[ERROR] lua/toe.lua:115: attempt to index local 'hook' (a nil value)
1. unknown - lua/toe.lua:115
Quote Originally Posted by LennyPenny View Post
What is easy to find in the code? I wasn't asking where the function the draw the menu is but why he makes everything just more complicated by semi-obfuscating it. He clearly doesn't want to prevent people from stealing his code since he made the names obvious and does this askii art things above each part of his script.
I'm confused, what is semi-obfuscated in the code? I mean, some of the functions don't have the clearest names, but they are directly under giant ascii art that makes them clear. I don't really see anything he made difficult to understand. Just short abbreviated function and cvar names that are still clear what they are for. I was referring to how easy it is to figure out what the menu concommands are by just looking at the code.
how to fix dis :
] lua_openscript_cl gh.lua.lua
Running script gh.lua.lua...

[ERROR] lua/gh.lua.lua:115: attempt to index local 'hook' (a nil value)
1. unknown - lua/gh.lua.lua:115
Quote Originally Posted by derpze View Post
how to fix dis :
] lua_openscript_cl gh.lua.lua
Running script gh.lua.lua...

[ERROR] lua/gh.lua.lua:115: attempt to index local 'hook' (a nil value)
1. unknown - lua/gh.lua.lua:115
I can't seem to replicate that error. I am using every hack on a server and am not getting any errors what so ever. Make sure you didn't accidentally not copy some of the code.
I dont understand the Cvar3 thing on the sight there is no download
Quote Originally Posted by tray5050 View Post
I dont understand the Cvar3 thing on the sight there is no download
Select the gmcl_cvar3.dll file, then on the page that loads, click "View raw file" on the right hand side.
How do i download the Cvar3???
Quote Originally Posted by Bicycle View Post
How do i download the Cvar3???
Look at the post above you.
nvm got it

---------- Post added at 10:53 PM ---------- Previous post was at 10:47 PM ----------

ok i did it and nothing is poping up please help D:
Quote Originally Posted by Bicycle View Post
nvm got it

---------- Post added at 10:53 PM ---------- Previous post was at 10:47 PM ----------

ok i did it and nothing is poping up please help D:
What do you mean? If you are talking about when you load the hack, nothing is supposed to. You have to open the menu with gh_m
Posts 16–30 of 53 · Page 2 of 4
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