Hey, what all changed that has stopped some versions of bases to stop working in this past update? I have been gone for some time and I am still trying to get situated again.
Originally Posted by GigglesFTW
Hey, what all changed that has stopped some versions of bases to stop working in this past update? I have been gone for some time and I am still trying to get situated again.
Well apparently game status doesn't exist anymore.
Originally Posted by Inferno17
Well apparently game status doesn't exist anymore.
it still does just diffrent now DDD you can still manage to hack if you know
it still does just diffrent now DDD you can still manage to hack if you know
No, it doesn't. And if it does, it doesn't work the same way.
I hooked cheat engine, scanned for 0, joined my first game scanned for 5, left and scanned for 0, then joined another game scanned for 1. Found nothing. That's how it used to work and it's not there anymore. Explain that.
Originally Posted by Inferno17
No, it doesn't. And if it does, it doesn't work the same way.
I hooked cheat engine, scanned for 0, joined my first game scanned for 5, left and scanned for 0, then joined another game scanned for 1. Found nothing. That's how it used to work and it's not there anymore. Explain that.
ohh so your a pro coder cool im telling the truth but your so a pro hack please tell me how please please hhhaaa you wish buddy
Originally Posted by juggalo200
ohh so your a pro coder cool im telling the truth but your so a pro hack please tell me how please please hhhaaa you wish buddy
Scanning has nothing to do with coding, genius. First of all, I know how the gamestatus works. Obviously, you don't. This is how;
First login; GameStatus = 0
First game join; GameStatus = 5
In Lobby; GameStatus = 0
All Other Game Joins; GameStatus = 1
So obviously you're lying, or have no idea what you're talking about. If you actually have it, prove it or quit trollin'.
Originally Posted by Inferno17
Scanning has nothing to do with coding, genius. First of all, I know how the gamestatus works. Obviously, you don't. This is how;
First login; GameStatus = 0
First game join; GameStatus = 5
In Lobby; GameStatus = 0
All Other Game Joins; GameStatus = 1
So obviously you're lying, or have no idea what you're talking about. If you actually have it, prove it or quit trollin'.
I don't think he knows anything really. If his English reflects his coding ability, which I think in this case it does, I doubt he knows what a double is inb4 google.
Now for your problem, I'd just say the address is wrong and you should switch to classes to check game status. I never really did that myself, I just eventually switched to checking player position, but in theory it should work. I don't know these "new" updates though, the glycerine base I released was the last time I touched anything related to this game.
Originally Posted by Inferno17
Scanning has nothing to do with coding, genius. First of all, I know how the gamestatus works. Obviously, you don't. This is how;
First login; GameStatus = 0
First game join; GameStatus = 5
In Lobby; GameStatus = 0
All Other Game Joins; GameStatus = 1
So obviously you're lying, or have no idea what you're talking about. If you actually have it, prove it or quit trollin'.
I hope you know there are over thousands of functions which return a value of 0, 5, or 1. Scanning those integers won't do you any good, also what's up with everyone talking about; "EHRMAGERD, CAN'T HACK CUS GAME STATUS IS OBSOLETE!!"
Seriously guys, just check if the player position is active, there are many more methods of checking if you're ingame too. I.E. (Check if Health is > 0, Check if you're alive, camera positions, addresses which are used ingame, certain functions which are initialized within classes only ingame, etc.) The list goes on...
Originally Posted by arun823
I hope you know there are over thousands of functions which return a value of 0, 5, or 1. Scanning those integers won't do you any good, also what's up with everyone talking about; "EHRMAGERD, CAN'T HACK CUS GAME STATUS IS OBSOLETE!!"
Seriously guys, just check if the player position is active, there are many more methods of checking if you're ingame too. I.E. (Check if Health is > 0, Check if you're alive, camera positions, addresses which are used ingame, certain functions which are initialized within classes only ingame, etc.) The list goes on...
The reason why is because I initialize my classes on the first game join. The game status literally revolved around how I set up my IsAlive check. But I will try to find a new way to do it using player position.