Changing Addresses
ok so i have a question, but i need to some intro first. Here it is:
Intro:
When Combat Arms updates the memory addresses for certain certain values are changed. This prevents people fro using old hacks after updates.
Question:
So Do the people at Nexon do this intentionally? It seems to me they right their code in whatever High-level language they use, then they save it as a Win32 executable file. The Memory locations are allocated by the Win32 Compiler which is (cl.exe... am i right here?). Anyway so do the memory locations change just because the file has changed and not because Nexon pointed out exactly which memory addresses a value should be stored in?
Intro:
When Combat Arms updates the memory addresses for certain certain values are changed. This prevents people fro using old hacks after updates.
Question:
So Do the people at Nexon do this intentionally? It seems to me they right their code in whatever High-level language they use, then they save it as a Win32 executable file. The Memory locations are allocated by the Win32 Compiler which is (cl.exe... am i right here?). Anyway so do the memory locations change just because the file has changed and not because Nexon pointed out exactly which memory addresses a value should be stored in?