S2S Function Arguements
Would addresses be handy for S2S Hacks
for E.G.
Instead of:
you use:
or
ADDR_Flags + 0x4;
any ideas?
i doubt very much any of this will work but it is worth the try
for E.G.
Instead of:
Code:
g_LTClient->SendToServer(Msg.Read(), Message_Guaranteed);
Code:
g_LTClient->SendToServer(ADDR_MsgReadArgs, Message_Guaranteed);
ADDR_Flags + 0x4;
Code:
g_LTClient->SendToServer(ADDR_MsgReadArgs, AddrFlags);
Code:
Addresses: #define MsgReadAddress 00479ED0 + 0x4 #define FlagsAddress 00479ED0 + 0x8
i doubt very much any of this will work but it is worth the try
