Dump from 10-31-12

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Dump from 10-31-12
I know this is my 3rd thread but this is annoying. I need the dump from 10-31-12 when the addies were:

Code:
|#|******************************************************************************|#|
|#|******************************************************************************|#|
|#|***********************|#|AdrenalinaPL™ Address Logger|#|*********************|#|
|#|******************************************************************************|#|
|#|******************************************************************************|#|
|#|****************************|#|Credits: hackerX|#|****************************|#|
|#|******************************************************************************|#|
|#|******************************************************************************|#|
																
~ Started...													
																
|#|*******************************************|#|
|#|*************|#|= Pointer =|#|*************|#|
|#|*******************************************|#|
#define ADR_PlayerPointer		0xA48E74
#define ADR_ServerPointer		0xA48E04
#define ADR_RemotePointer		0xB70A60
#define ADR_WeaponPointer		0x903CBC
#define ADR_DevicePointer		0x88C744
#define ADR_HealthPointer		0xC4CC
#define ADR_WeaponState			0xC4D0
#define ADR_UserPointer			0xA48AA8
#define ADR_BasePointer 		0xAA2C58
#define ADR_UserBase			0xA49B34
#define ADR_ViewAngels			0xA489AC
#define ADR_PlayerSize			0x1D10
#define ADR_StructSize			0x1D10
#define ADR_RoomClass			0xA49B28
																
|#|*******************************************|#|
|#|*************|#|= Address =|#|*************|#|
|#|*******************************************|#|
#define ADR_ImDrunk			0xA48D70
#define ADR_CqCProne			0xA68008
#define ADR_NoSpawnWaitCqC		0xA48C40
#define ADR_VirtualJump			0x88F6A4
#define ADR_NoWater1			0xA50594
#define ADR_NoWater2			0xA50590
#define ADR_AntiAfk			0xB7FA64
#define ADR_Scope			0x903D98
#define ADR_Speed			0x88FA50
#define ADR_SpeedRoll			0x88F834
#define ADR_GlassWall			0x867AAC
#define ADR_FullBright1			0xA49938
#define ADR_FullBright2			0xA49940
#define ADR_FullBright3			0xA49944
#define ADR_NoBounds1			0xB7FAB0
#define ADR_NoBounds2			0xB7FAB4
#define ADR_NoBounds3			0xB7FAB8
#define ADR_ColorShot1			0xA49938
#define ADR_ColorShot2			0xA49940
#define ADR_ColorShot3			0xA49944
#define ADR_Crosshair			0xA4DD20
#define ADR_NoSpread			0xA4DD9C
#define ADR_DeathCam			0xB880B8
#define ADR_ImmExplosion		0x88FAE8
#define ADR_SuperExplosion		0x8900D8
#define ADR_CameraView			0x88F6A4
#define ADR_BreakLimit			0x88F600
#define ADR_FastLockOn			0xA48A1C
#define ADR_LadderQuickly		0x88F958
#define ADR_DeadSpinner			0x90038C
#define ADR_HideWeapon			0x8FBCA4
#define ADR_WeaponShot1			0xA48EB8
#define ADR_WeaponShot2			0xA48EE4
#define ADR_ChangeRoll			0x88F700
#define ADR_PlayerProne			0xA49B1C
#define ADR_CameraPosition1		0x9D430C
#define ADR_CameraPosition2		0x9D4310
#define ADR_QuickPlant			0xA489D0
#define ADR_AntiRadar			0xA505C8
#define ADR_StaminaRefill		0x9C6624
#define ADR_SuperNoSpread		0x88F6E8
																
|#|*******************************************|#|
|#|*************|#|= Offsets =|#|*************|#|
|#|*******************************************|#|
#define OFS_Weapon1			0x101EC
#define OFS_Weapon2			0x101EE
#define OFS_Weapon3			0x101F0
#define OFS_1thSlot			0xC70C0
#define OFS_2thSlot			0xC70C1
#define OFS_3thSlot			0xC70C2
#define OFS_4thSlot			0xC70C3
#define OFS_5thSlot			0xC70C4
#define OFS_6thSlot			0xC70C5
#define OFS_7thSlot			0xC70C6
#define OFS_8thSlot			0xC70C7
#define OFS_NoFallDamage		0x102E8
#define OFS_X				0x10300
#define OFS_Y				0x10310
#define OFS_Z				0x10308
#define OFS_GravityX			0xC4AC
#define OFS_GravityY			0xC4B0
#define OFS_GravityZ			0xC4B4
#define OFS_Level			0xDF320
#define OFS_Dinar			0xDF330
#define OFS_Premium1			0x58C
#define OFS_Premium2			0x590
#define OFS_RoomMaster			0xE0898
#define OFS_NoM134Idle			0x103F8
#define OFS_NoSpread			0x1011C
#define OFS_NoReload			0x1040D
#define OFS_NoDelay			0x10400
																
|#|*******************************************|#|
|#|*************|#|= MEMORY =|#|**************|#|
|#|*******************************************|#|
#define MEM_BoneShot			0x890490
#define MEM_WTW				0x867884
#define MEM_STW				0x867AA8
#define MEM_WUW				0xA50598
#define MEM_WTH				0x8650A8
#define MEM_UnlimitedAmmo		0xA48DE0
#define MEM_Invisible			0xDF344
#define MEM_PlantAnyWhere		0xA489EE
#define MEM_DefuseAnyWhere		0x9E2914
																
|#|*******************************************|#|
|#|****************|#|= PX =|#|***************|#|
|#|*******************************************|#|
#define PX_AssaultAmmo			0xA48A0A
#define PX_SniperAmmo			0xA48A08
																
|#|*******************************************|#|
|#|***************|#|= Fast =|#|**************|#|
|#|*******************************************|#|
#define ADR_FastFlag			0xA50598
#define ADR_FastRepair			0xB7FC10
																
|#|*******************************************|#|
|#|*************|#|= Vehicle =|#|*************|#|
|#|*******************************************|#|
#define ADR_BigCarName			0x88F848
#define ADR_CrazyCar			0x88F5A8
																
|#|*******************************************|#|
|#|***************|#|= D3D =|#|***************|#|
|#|*******************************************|#|
#define ADR_D3DName			0xAA361C
																
|#|*******************************************|#|
|#|**********|#|= Weapon Binder =|#|**********|#|
|#|*******************************************|#|
#define ADR_ServerBase			0xA48E04
#define ADR_ClassBase			0xAA47F8
#define ADR_WeaponBase			0xA69B0C
#define ADR_SlotBase			0xC5F20
																
|#|*******************************************|#|
|#|************|#|= Assembler =|#|************|#|
|#|*******************************************|#|
#define ASM_Bullets			0x4FA10E
#define ASM_OPK				0x40816A
#define ASM_QuickPlant			0x4F8DF8
#define ASM_QuickDefuse			0x43A126
#define ASM_Artillery1			0x4089FD
#define ASM_EngineText			0x401023
#define ASM_MessageBox			0x4B52BD
#define ASM_SwitchTime			0x50096E
#define ASM_CRCPatch			0x418739
#define ASM_AutoStart			0x533F77
#define ASM_BackToLobby			0x4CE050
#define ASM_BackToLobby			0x4CD719
#define ASM_UnlimitedAmmo		0x4FE26B
																
~ Stopped...													
																
|#|******************************************************************************|#|
|#|******************************************************************************|#|
|#|******************************|#|Logged: 115|#|*******************************|#|
|#|******************************************************************************|#|
|#|******************************************************************************|#|
|#|******************************|#|End Logging|#|*******************************|#|
|#|******************************************************************************|#|
|#|******************************************************************************|#|
The one that AeroMan gave me was from 1 or 2 updates before the one I need. Sorry but I really need this dump . thankyou!
That's just the one i don't have :/
Sorry
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