Some PlayerPointer Features

Posts 3145 of 45 · Page 3 of 3
Quote Originally Posted by CoderCf View Post
Why the NoReload is not working can you post the source again but from your Project i think the value 500 is wrong or the offset...

@CFHackerExtreme
Oh my God! Make it by yourself and don`t ask for Full Sources!
Tip by me: Try i decreased Value like 100
Quote Originally Posted by CFHackerExtreme View Post
0x340 is the NoReload PlayerPointer offset for EU/NA/IN
I only knew 0xC3C for WeaponMgr NoReload ^^
ye i know
#define Reload 0x340

DWORD pPlayerPointer = *(DWORD*)(CShell + PlayerPointer + 0x54);

if(pPlayerPointer)
{
*(DWORD*)(pPlayerPointer + Reload) = 100;
}


is not working too ?


1. MFC Application e.t.c

2. XTrap WerFoult.exe ...
Quote Originally Posted by [T]he[R]eal View Post
#define Reload 0x340

DWORD pPlayerPointer = *(DWORD*)(CShell + PlayerPointer + 0x54);

if(pPlayerPointer)
{
*(DWORD*)(pPlayerPointer + Reload) = 100;
}


is not working too ?


1. MFC Application e.t.c

2. XTrap WerFoult.exe ...
Hmm, Try 12 as Value!
Quote Originally Posted by [T]he[R]eal View Post
#define Reload 0x340

DWORD pPlayerPointer = *(DWORD*)(CShell + PlayerPointer + 0x54);

if(pPlayerPointer)
{
*(DWORD*)(pPlayerPointer + Reload) = 100;
}


is not working too ?


1. MFC Application e.t.c

2. XTrap WerFoult.exe ...
i was using that in 2012 "still working"

Code:
	{
		if(CShell+ WeaponMgr)
		{
			
			{
				if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*I)) ) != NULL &&((!IsMG) || (!IsMG)))
				{
					*(char*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*I)) + addy)) = value;
				}

				if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*I)) ) != NULL &&((IsSniper) || (IsMG)))
				{
					*(char*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*I))) + addy) = value;
				}
			}
		}
}
Quote Originally Posted by mamo007 View Post


i was using that in 2012 "still working"

Code:
	{
		if(CShell+ WeaponMgr)
		{
			
			{
				if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*I)) ) != NULL &&((!IsMG) || (!IsMG)))
				{
					*(char*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*I)) + addy)) = value;
				}

				if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*I)) ) != NULL &&((IsSniper) || (IsMG)))
				{
					*(char*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*I))) + addy) = value;
				}
			}
		}
}

The feature is not working but still gave client error 28_3
Quote Originally Posted by [T]he[R]eal View Post
The feature is not working but still gave client error 28_3
feature is working but still get 28_3 .. u can use it for another feature
Quote Originally Posted by mamo007 View Post


feature is working but still get 28_3 .. u can use it for another feature


Can you please say me for witch ? ...
Quote Originally Posted by [T]he[R]eal View Post
Can you please say me for witch ? ...
what features can be use with weaponmgr ?!!
Quote Originally Posted by mamo007 View Post


i was using that in 2012 "still working"

Code:
	{
		if(CShell+ WeaponMgr)
		{
			
			{
				if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*I)) ) != NULL &&((!IsMG) || (!IsMG)))
				{
					*(char*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*I)) + addy)) = value;
				}

				if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*I)) ) != NULL &&((IsSniper) || (IsMG)))
				{
					*(char*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*I))) + addy) = value;
				}
			}
		}
}
Egyptian Fail ^^ Thats the normal WeaponMgr NoReload ^^
Thats the most posted Source on MPGH ^^
And TheReal will NoReload! This give 28_3, he hasn`t a Bypass ^^
Quote Originally Posted by CFHackerExtreme View Post
Egyptian Fail ^^ Thats the normal WeaponMgr NoReload ^^
Thats the most posted Source on MPGH ^^
And TheReal will NoReload! This give 28_3, he hasn`t a Bypass ^^
i dont know if it release before ...

but you still ego and Elemental
Quote Originally Posted by mamo007 View Post


is that like mine ?

kkkkkkkkkk u .. u right .. im very noob .. leecher .. stupid kid .. happy ? i hope so

now stop flaming me !
I Know, that isn`t yours, but the same principle!
Thanks man, I'm going to start working with this soon.
Posts 3145 of 45 · Page 3 of 3

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