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Home › Forum › MultiPlayer Game Hacks & Cheats › Realm of the Mad God Hacks & Cheats › Realm of the Mad God Private Servers › Realm of the Mad God Private Servers Tutorials/Source Code › Partial Davy Jones Behavior

Partial Davy Jones Behavior

Posts 1–9 of 9 · Page 1 of 1
sacredmike
sacredmike
Partial Davy Jones Behavior
This was made by me and some help from @rangewolf5
Code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using wServer.realm;
using wServer.logic.attack;
using wServer.logic.movement;
using wServer.logic.loot;
using wServer.logic.taunt;
using wServer.logic.cond;


namespace wServer.logic
 {
    partial class BehaviorDb
    {
        static _ Davy = Behav()
            .Init(0x0e32, Behaves("Davy Jones",
            new RunBehaviors(
                SimpleWandering.Instance(2, 5),
                        Cooldown.Instance(2000, MultiAttack.Instance(25, 10 * (float)Math.PI / 180, 5, 0, projectileIndex: 0)),
                        Cooldown.Instance(4000, MultiAttack.Instance(25, 10 * (float)Math.PI / 180, 1, 0, projectileIndex: 1)),
                        Cooldown.Instance(4000, MultiAttack.Instance(25, 10 * (float)Math.PI / 180, 1, 0, projectileIndex: 1))
                        ),
            HpLesserPercent.Instance(0.3f,
            new RunBehaviors(
                        Once.Instance(SetConditionEffect.Instance(ConditionEffectIndex.Invulnerable)),
                        Once.Instance(SetConditionEffect.Instance(ConditionEffectIndex.Paralyzed)),
                        Once.Instance(new SimpleTaunt("Avast, ye filthy mongrel!")),
                        Cooldown.Instance(15000, Once.Instance(UnsetConditionEffect.Instance(ConditionEffectIndex.Invulnerable))), 
                        Cooldown.Instance(15000, Once.Instance(UnsetConditionEffect.Instance(ConditionEffectIndex.Paralyzed)))
                       )),
        	                      
            HpLesserPercent.Instance(0.6f,
            new RunBehaviors(
                        Once.Instance(SetConditionEffect.Instance(ConditionEffectIndex.Invulnerable)),
                        Once.Instance(SetConditionEffect.Instance(ConditionEffectIndex.Paralyzed)),
                        Once.Instance(new SimpleTaunt("On your knees ye slimey sea slurp!")),
                        Cooldown.Instance(15000, Once.Instance(UnsetConditionEffect.Instance(ConditionEffectIndex.Invulnerable))), 
                        Cooldown.Instance(15000, Once.Instance(UnsetConditionEffect.Instance(ConditionEffectIndex.Paralyzed))),
                        Once.Instance(new SimpleTaunt("Be gone with ye"))
                       )),
                       
        	             
                        
                                                        
                        loot: new LootBehavior(LootDef.Empty,
                       Tuple.Create(100, new LootDef(0, 5, 0, 10,
                            Tuple.Create(0.01, (ILoot)new ItemLoot("Spirit Dagger")),
                            Tuple.Create(0.03, (ILoot)new ItemLoot("Spectral Cloth Armor")),
                            Tuple.Create(0.01, (ILoot)new ItemLoot("Ghostly Prism")),
                            Tuple.Create(0.99, (ILoot)new ItemLoot("Potion of Wisdom")),
                            Tuple.Create(0.03, (ILoot)new ItemLoot("Captain's Ring")),
                            Tuple.Create(0.85, (ILoot)new ItemLoot("Ghost Pirate Rum")),
                            Tuple.Create(0.20, (ILoot)new ItemLoot("Potion of Attack")),
                            Tuple.Create(0.09, (ILoot)new ItemLoot("Wine Cellar Incantation")),
                            Tuple.Create(0.20, (ILoot)new ItemLoot("Desolation Armor"))
                        ))
                    )
                       ));
    }
}
#1 · edited 13y ago · 13y ago
sparzinrotmg
sparzinrotmg
This is not what a Davy Jones does O_O You forgot the Barrels, and that
#2 · 13y ago
NO
noob2137
Quote Originally Posted by sparzinrotmg View Post
This is not what a Davy Jones does O_O You forgot the Barrels, and that
The title says PRTIAL. What do you expect?
#3 · 13y ago
ST
Stellar Spark
I thought that Davy does RingAttacks, not MultiAttacks. But since I don't have too much experience with Davy, I can't say much.
#4 · 13y ago
sacredmike
sacredmike
Chill dude.. Me and @rangewolf5 are working on it -_- It does say Partial in the title.
#5 · 13y ago
sparzinrotmg
sparzinrotmg
Opsss, didnt saw that xD sorry
#6 · 13y ago
sacredmike
sacredmike
Its fine. Lol. @rangewolf5 hasn't been on today.. so it may take up to 5-8 days to complete
#7 · 13y ago
rangewolf5
rangewolf5
@sacredmike im on now btw @ProHackBot999 that is temporary for his code, im doing the attacks since hes not so good at using ()'s and such :P
#8 · 13y ago
sacredmike
sacredmike
True that :P I really know how to change loots... A little bit about ()'s and stuff.. Just not multi-attackes.
#9 · 13y ago
Posts 1–9 of 9 · Page 1 of 1

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