Thumbs upMake Your Own Memory Hack

Posts 16–30 of 33 · Page 2 of 3
Quote Originally Posted by lucasheer715 View Post
wheres " Bye " you always do that -.-
forget it
Quote Originally Posted by mamo007 View Post


forget it
you know my point :| you always do this, idk why.... but you do cause i guess you miss mpgh peoples?????
Guide on how to use it?
Quote Originally Posted by mamo007 View Post


forget it
Skype:Aim_Relax Place , help me ---> For CF RU NO WORK!!!
Quote Originally Posted by AGRESSORpro View Post
Skype:Aim_Relax Place , help me ---> For CF RU NO WORK!!!
update new addies
can you do the //(explain what this is) in this code for the noobs thanks.
Quote Originally Posted by Vincent Dominguez View Post
can you do the //(explain what this is) in this code for the noobs thanks.
AKA comments.
Please help me with that problem:


1>------ Build started: Project: hack, Configuration: Debug Win32 ------
1>Compiling...
1>base.cpp
1>c:\users\p200\documents\visual studio 2008\projects\hack\hack\base.cpp(4) : fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
1>Build log was saved at "file://c:\Users\p200\Documents\Visual Studio 2008\Projects\hack\hack\Debug\BuildLog.htm"
1>hack - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Quote Originally Posted by AlexBossRo View Post
Please help me with that problem:


1>------ Build started: Project: hack, Configuration: Debug Win32 ------
1>Compiling...
1>base.cpp
1>c:\users\p200\documents\visual studio 2008\projects\hack\hack\base.cpp(4) : fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
1>Build log was saved at "file://c:\Users\p200\Documents\Visual Studio 2008\Projects\hack\hack\Debug\BuildLog.htm"
1>hack - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
add SDK to your project
Quote Originally Posted by AlexBossRo View Post
Please help me with that problem:


1>------ Build started: Project: hack, Configuration: Debug Win32 ------
1>Compiling...
1>base.cpp
1>c:\users\p200\documents\visual studio 2008\projects\hack\hack\base.cpp(4) : fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
1>Build log was saved at "file://c:\Users\p200\Documents\Visual Studio 2008\Projects\hack\hack\Debug\BuildLog.htm"
1>hack - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
In the project properties, click VC++ Directories and add the DirectX SDK Include folder to the include paths.
Quote Originally Posted by _corn_ View Post


In the project properties, click VC++ Directories and add the DirectX SDK Include folder to the include paths.
Click Me
nICE MAY PEOPLE FIND IT USEFUL AFTER YEARS :d
Credits goes to "Internet" rather than you. You literally did nothing.

Everyone can call a thread, get the handle and offsets and set some values. you didn't even share playermgr or/and weaponmgr which leads me to believe that you don't even know how to RE them. lol.
Quote Originally Posted by TheCodingBook View Post
Credits goes to "Internet" rather than you. You literally did nothing.

Everyone can call a thread, get the handle and offsets and set some values. you didn't even share playermgr or/and weaponmgr which leads me to believe that you don't even know how to RE them. lol.
Posted 4 years ago. Also i referred to the original base and it was an UD BASE idk now. instead of flaming, Just tell them how to do so OR JUST STFU.
that isn't a base. it is the same as I would paste google.com html to sublime text, save it and call it a "how to learn html".
nor does the guy who originally posted the code know what "base" means.

my "undetected" base:
int m(ABC A){
*reinterpret_cast< DWORD * >( GetModuleHandleA( "crossfire.exe" ) + 0xFFF + 0xA + 0xB8 ) = 14;
}
done.

but since u posted that years ago, it doesn't really matter anymore. I just hate all the hype about "NEW UNDETECTED BASE SOURCE 2K17 BEST STUFF OUT THERE"
Posts 16–30 of 33 · Page 2 of 3

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