rotmg spam bots allowed?

Posts 16–30 of 61 · Page 2 of 5
Quote Originally Posted by JustAnoobROTMG View Post
You can always release the source code without the spam feature. People interested in spamming and having the skill can easily implement a spam feature (i have done it on a proxy, but for spamming a trade message) but all random dude will be NOT be able to spam.

I think eveyone here would be interested in a client source (even with no graphical rendering, which is perfect for bots)
I agree with this, but i suppose its not my decision. I have anti-spam in my client so at this point i'm feeling pretty thankful for that.
are that your spambots ? ^^

guess its a good idea, forcing kabam into doing sth. against the "spam". I mean they finally reacted to autoloot bots aswell, so lets see
Update the spam bots are finally 100 percent stable, automated mule creation, handling of disconnects and reconnecting, after 24 hours of stress testing on a very old computer(it’s cpu is very slow, 512mbram), there almost ready for release.

Many of you will of seen or read about my spam bots in the game recently
https://forums.wildshadow.com/node/226076

The campaign to destroy the spam bots is almost fully engaged, be expecting us, we are legion.
Quote Originally Posted by BinaryCoder View Post
be expecting us, we are legion.
oh god I can't take you seriously
Quote Originally Posted by krazyshank View Post
oh god I can't take you seriously
+1

> First post here saying "i am a god coder"
> Using Anonymous catchphrase

Thats so mature of you OP
Well this should be interesting. Everyone rejoice, more spam bots. Hooray!
Would love to see the source.
He sort of reminds me of botmaker lol. Just as stubborn as botmaker for sure.
Quote Originally Posted by nilly View Post
He sort of reminds me of botmaker lol. Just as stubborn as botmaker for sure.
He seems like an immature botmaker that thinks he is god
spam bots soon to be released. Eta 24-48 hours

automatically connects to all the servers on start-up, accounts are automatically created and named, takes less then 2 mins.

automatic detection of banned accounts and creating new ones, handling of accounts in use, and reconnecting when disconnected.

automatically creates new accounts every hour, memory usage is less then 20mb, very low cpu requirements.

Highly stable, with the ability to automatically restart the spam bot program, when a crash occurs, for 24/7 spam bots
Quote Originally Posted by BinaryCoder View Post
spam bots soon to be released. Eta 24-48 hours

automatically connects to all the servers on start-up, accounts are automatically created and named, takes less then 2 mins.

automatic detection of banned accounts and creating new ones, handling of accounts in use, and reconnecting when disconnected.

automatically creates new accounts every hour, memory usage is less then 20mb, very low cpu requirements.

Highly stable, with the ability to automatically restart the spam bot program, when a crash occurs, for 24/7 spam bots
Oh god, you are selling this right? For free there would be a bot every inch. And please stop advertising MPGH ingame...
The GUI looks very basic, I'm sure someone could get a use out of it, mostly annoying people or someone who wants to spam their "New Client" and/or "shop".
I highly agree with justanoob ^^
The spam bots are ready for release.




Settings.txt explained
(1) The amount of spam bots to create within range 1-21(total amount of servers)
(2) x position in the nexus float or integer values are supported
(3) y position in the nexus
(4) the time between spamming, in seconds (min 1)
(5) The rotmg build version “16.2”
(6) the amount of time to wait before creating all new spam bots, in minutes. (min 5mins)
Posts 16–30 of 61 · Page 2 of 5
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