//--------->Log Start<---------\\
//--------->C4<--------\\
#define C4Plant 0x7C
#define C4Defuse 0x80
#define C4DefuseDistance 0x84
//-------->Wall<-------\\
#define WallHack 0x743AD4
//------>SeeGhost<-----\\
#define SeeGhost 0x743AE8
//------->Weapon<------\\
#define DetailReactPitchShot 0x1064
#define DetailReactYawShot 0x11CC
#define DetailPerturbShot 0xEFC
#define AmmoDamage 0x81C
#define WeaponMgr 0x1002664
#define No Reload 0xC3C
#define No Change 0xC40
#define NoSpread 0x3F88
#define Range 0x80C
//------>PlayerPTR<-----\\
#define PlayerPtr 0x60FAB8
#define PlayerPtrOffset 0x54
//---->Player Others<---\\
#define MovementDuckWalkRate 0xC
#define MovementWalkRate 0x8
#define MovePenaltyForDelayFire 0x3958
//------->Errors<------\\
#define Client28_3 0x3A9155
//------->Others<------\\
#define DamageZonePtr 0x56D070
#define FallDamage 0x1002644
#define FlyHack 0x64C
//---------->Log End<----------\\

logging all kinds of weps like knifes, snipers, shotguns, pistols... 
