HelpNeed Value Off Always HS!!

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Need Value Off Always HS!!
hi all.

i wont to ask.

i make always HS ON - Off.

Value On = 1;
Value Off = 0;

look here

DWORD pNodeMgr = *(DWORD*)(CShell + ManagerNode);

if (hack6)
{
*(float*)(pNodeMgr + 0x54) = 1;
}else{
*(float*)(pNodeMgr + 0x54) = 0;

but that value give error 22.1.

someone help me?

about my problem?
u don't even what does this code do ... Save original in array before changing ....
it's not float, it's byte value

if (hack6)
{
*(byte*)(pNodeMgr + 0x54) = 1;
}else{
*(byte*)(pNodeMgr + 0x54) = 0;

and the original value higher then 0
Orignal Values :
Code:
ID = 0 Value = 1
ID = 1 Value = 2
ID = 2 Value = 2
ID = 3 Value = 3
ID = 4 Value = 3
ID = 5 Value = 4
ID = 6 Value = 4
ID = 7 Value = 4
ID = 8 Value = 4
ID = 9 Value = 3
ID = 10 Value = 3
ID = 11 Value = 6
ID = 12 Value = 6
ID = 13 Value = 6
ID = 14 Value = 6
ID = 15 Value = 6
ID = 16 Value = 6
ID = 17 Value = 4
ID = 18 Value = 5
ID = 19 Value = 7
ID = 20 Value = 7
ID = 21 Value = 7
ID = 22 Value = 7
ID = 23 Value = 7
ID = 24 Value = 5
ID = 25 Value = 7
ID = 26 Value = 7
ID = 27 Value = 7
ID = 28 Value = 7
ID = 29 Value = 7
ID = 30 Value = 2
ID = 31 Value = 4
ID = 32 Value = 3
ID = 33 Value = 3
ID = 34 Value = 6
ID = 35 Value = 6
ID = 36 Value = 5
ID = 37 Value = 5
ID = 38 Value = 7
ID = 39 Value = 7
ID = 40 Value = 6
ID = 41 Value = 6
ID = 42 Value = 7
ID = 43 Value = 7
ID = 44 Value = 4
ID = 45 Value = 2
ID = 46 Value = 4
ID = 47 Value = 3
ID = 48 Value = 3
ID = 49 Value = 6
ID = 50 Value = 6
ID = 51 Value = 5
ID = 52 Value = 5
ID = 53 Value = 7
OFF value = 3(Body)

But you can*t make a Headshot than : ^^ You need to change all offsets manuel like 0x54 = 1 0x58(i dont know the offset) = 2 and .....

The Error 22.1 comes becouse you forgot to tourn your OHK off ^^

Sry for BAD english ;D
Quote Originally Posted by CoderCf View Post
OFF value = 3(Body)

But you can*t make a Headshot than : ^^ You need to change all offsets manuel like 0x54 = 1 0x58(i dont know the offset) = 2 and .....

The Error 22.1 comes becouse you forgot to tourn your OHK off ^^

Sry for BAD english ;D
or :
Code:
 byte originalnode[54] = {1, 2, 2, 3, 3, 4, 4, 4, 4, 3, 3, 6, 6, 6, 6, 6, 6, 4, 5, 7, 7, 7, 7, 7, 5, 7, 7, 7, 7, 7, 2, 4, 3, 3, 6, 6, 5, 5, 7, 7, 6, 6, 7, 7, 4, 2, 4, 3, 3, 6, 6, 5, 5, 7};
	for (int i=0; i < 54; i++){
	*(DWORD*)(NodeMgr + 0x54 + (i*0x7C)) = originalnode[i];
					}
Or Anything Like That !!
Quote Originally Posted by CoderCf View Post
OFF value = 3(Body)

But you can*t make a Headshot than : ^^ You need to change all offsets manuel like 0x54 = 1 0x58(i dont know the offset) = 2 and .....

The Error 22.1 comes becouse you forgot to tourn your OHK off ^^

Sry for BAD english ;D
Don't tell shit xD You can Save the Values in a Array xD

Save Values:

Code:
int ModelNode[75];

if(pNodeMgr)
{
    for (int i=0; i<75; i++)
    {
        DWORD pModelNodeType = (DWORD)(pNodeMgr + 0x7C*i);
        if(pModelNodeType)
        {
            if(!ModelNode[i])
                ModelNode[i] = *(int*)(pModelNodeType + 0xD0);
	}
    }
}
AlwaysHeadshot:

Code:
if(pNodeMgr)
{
    for (int i=0; i<75; i++)
    {
        DWORD pModelNodeType = (DWORD)(pNodeMgr + 0x7C*i);
	if(pModelNodeType)
	{
		if(AH)
			*(int*)(pModelNodeType + 0xD0) = 1;
		else
			*(int*)(pModelNodeType + 0xD0) = ModelNode[i];
         }
    }
}
Creditz:

@-[I]fLuX
thanks for reply.

SOLVED.

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