//Generated using ReClass by DrUnKeN ChEeTaH
class cPlayerClient;
class cPlayerClient
{
public:
char ID0346F558[412]; //0x0000
float X; //0x019C
float Y; //0x01A0
float Z; //0x01A4
char unknown424[160]; //0x01A8
float AmmoSlot; //0x0248
char unknown588[220]; //0x024C
__int32 WeaponID; //0x0328
char unknown812[60]; //0x032C
__int32 WeaponSlot; //0x0368
__int32 PistolSlot; //0x036C
__int32 MeleeSlot; //0x0370
__int32 GrenadeSlot; //0x0374
char unknown888[568]; //0x0378
};//Size=0x05B0(1456)
You reversed it or you found it somewhere ? 