CoolPlayerClient Class

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PlayerClient Class
Boring.

Code:
//Generated using ReClass by DrUnKeN ChEeTaH

class cPlayerClient;

class cPlayerClient
{
public:
	char ID0346F558[412]; //0x0000  
	float X; //0x019C  
	float Y; //0x01A0  
	float Z; //0x01A4  
		char unknown424[160]; //0x01A8
	float AmmoSlot; //0x0248  
		char unknown588[220]; //0x024C
	__int32 WeaponID; //0x0328  
		char unknown812[60]; //0x032C
	__int32 WeaponSlot; //0x0368  
	__int32 PistolSlot; //0x036C  
	__int32 MeleeSlot; //0x0370  
	__int32 GrenadeSlot; //0x0374  
		char unknown888[568]; //0x0378
};//Size=0x05B0(1456)
Credits:

@DrUnKeN ChEeTaH
@I2espect
Quote Originally Posted by XarutoUsoCrack View Post
Boring.
All Are Bored :|
btw how to create class like this manual or what !!
Quote Originally Posted by I2espect View Post
All Are Bored :|
btw how to create class like this manual or what !!

//Generated using ReClass by DrUnKeN ChEeTaH
Quote Originally Posted by BACKD00R View Post



//Generated using ReClass by DrUnKeN ChEeTaH
lol didn't see it :P
Quote Originally Posted by XarutoUsoCrack View Post
Boring.

Code:
//Generated using ReClass by DrUnKeN ChEeTaH

class cPlayerClient;

class cPlayerClient
{
public:
	char ID0346F558[412]; //0x0000  
	float X; //0x019C  
	float Y; //0x01A0  
	float Z; //0x01A4  
		char unknown424[160]; //0x01A8
	float AmmoSlot; //0x0248  
		char unknown588[220]; //0x024C
	__int32 WeaponID; //0x0328  
		char unknown812[60]; //0x032C
	__int32 WeaponSlot; //0x0368  
	__int32 PistolSlot; //0x036C  
	__int32 MeleeSlot; //0x0370  
	__int32 GrenadeSlot; //0x0374  
		char unknown888[568]; //0x0378
};//Size=0x05B0(1456)
Credits:

@DrUnKeN ChEeTaH
@I2espect
Why you define the class 2 times?
Just do this:
Code:
class cPlayerClient
{

}
Quote Originally Posted by _PuRe.LucK* View Post


Why you define the class 2 times?
Just do this:
Code:
class cPlayerClient
{

}
it's created by generator wich do that
GJ Bro You reversed it or you found it somewhere ?
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