int LifeTaker;
int NovoPTC( char* string )
{
if( strinde > 0 )
return false;
return false;
}
.....
void LifeTakerInit( )
{
NovoPTC( "PlayerModel_BeginMutation 1.0" );
}
....
CreateThread( 0, 0, ( LPINTO_THREAD_FODONA )LifeTakerInt( NULL ), NULL, NOULL, 0 );


