How I made Cheat Engine work

Posts 16–24 of 24 · Page 2 of 2
Quote Originally Posted by euhsoftware View Post
Do you want me to make a package with all the stuff I use? Like the Cheat_Engine.exe UPXed, Valkyrie 2.1 and bypass.dll

Well, I got d/ced after 40 minutes. But it's better than nothing!
Yes make a all-in-one package.

You could just be randomly dc'ed without a reason. Happens to me.
I would like to know, what can you do with CheatEngine to combat arms? Can you give us some examples please?

Would it be usable in Crossfire?
Quote Originally Posted by iceblizzard View Post
Yes make a all-in-one package.

You could just be randomly dc'ed without a reason. Happens to me.
I would like to know, what can you do with CheatEngine to combat arms? Can you give us some examples please?

Would it be usable in Crossfire?
You could, in theory, do anything you want... You can change ingame values to anything you want, but you have to find them. Example: flyhack is made in this way. "server hack" in that way too (it's not really a server hack).

I don't think it would work for CrossFire, because the bypass is not made for that game. But with a bypass that works with CrossFire (if CrossFire has a anti-hack system, I don't play this game), yes you could use Cheat Engine with it.

Ok the package is done.
I dont think you can make a hack with CMD???

MAybe it can have the hack in it and run an injector or something,but it certanly cant hack a game with CMD.....probably a virus
INject it with NBproduction
did that work with nbproductions
Yes it did, but I take the one in my package now.
No Workie
no u just meesed up i just found it out you need to put it like this upx [-o C:\Cat_Eng (x86)\Cheat Engine\Cat_Engine.exe]


you need to add[] to it
Posts 16–24 of 24 · Page 2 of 2
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