C# RotMG Client - Progress Log

Posts 16–18 of 18 · Page 2 of 2
Quote Originally Posted by rocker1988 View Post
That means he would have to make every single mob into a 3D model....and I think the client will end up way too big (file sizewize)
Ever seen the "3d" sprites of doom?
This is great! I was working on recreating the game in VB.net , but you are taking it a whole new level. I got as far as loading screen. Title screen. Character selection. And sprite movement. The 3d aspect is really nice
Looks very cool, i think i would even buy it.
Posts 16–18 of 18 · Page 2 of 2

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