C# RotMG Client - Progress Log
I'll just be posting pics and very brief descriptions of my progress of remaking RotMG in C# (DirectX/OpenGL).
I've got a long ways to go and I won't be putting to much time into this at once.
I am open to critiques, suggestions, feature requests, etc.
With that said, let the progress begin!
Yeah so what exactly are you making?
When this is finished, you should add an option to play first person.
That means he would have to make every single mob into a 3D model....and I think the client will end up way too big (file sizewize)