Find D3D device pointer programmaticaly?
Hey! How can i find the D3D device pointer (which is stored in memory, and can be found with Olly easily) programmaticaly?
I already tried with creating a new device and grabbing his address.. But I always get a dynamic address, and not the real pointer :S
So how to find it? Is it even possible to get it programmaticaly?
mac
I already tried with creating a new device and grabbing his address.. But I always get a dynamic address, and not the real pointer :S
So how to find it? Is it even possible to get it programmaticaly?
mac

Hooked endscene and logged the pointer