WarRock Addys

Posts 61–75 of 974 · Page 5 of 65
the purpose of this thread is to destroy your beloved game.
the game will be destroyed if someone will continue to post some updated address ^^.
Quote Originally Posted by paulcedric View Post
TIPS: look for the last old addys sa old last dump mo then compare mo sa new one ganun lang po kadali
paano malaman po ang ehh search?
@Coderz
you got mistake here:
Fixed by me. Update your Addys Logger!
Code:
#define ADR_WeaponGlobal1            0xAA7D98
#define ADR_WeaponGlobal2            0xAFBDE0
Quote Originally Posted by Jhem View Post
@Coderz
you got mistake here:
Fixed by me. Update your Addys Logger!
Code:
#define ADR_WeaponGlobal1            0xAA7D98
#define ADR_WeaponGlobal2            0xAFBDE0
ohh i saw thank's for your info ^^
void px()
{
*(int*)ADR_ExtraClipA = 1;
*(int*)ADR_ExtraClipS = 1;
*(int*)ADR_Assault2x1 = 1;
*(int*)ADR_Assault2x = 1;
*(int*)ADR_Bandage = 1;
}

yan oh., naka void na yan ^_^
Fast reload ? PRIVATE ^_^
Quote Originally Posted by moises4 View Post
Fast reload ? PRIVATE ^_^
Uhm.. No.

Updated by me; origin @MJCreado (Well I got it from him)
Code:
#define FastReload		0x8D55C//3/28/14

DWORD lobby = *(DWORD*)Server;
	if(lobby != 0)
	{
		*(BYTE*)(lobby+FastReload) = 0x1;
	}
Quote Originally Posted by TrAdEMaRc View Post
Uhm.. No.

Updated by me; origin @MJCreado (Well I got it from him)
Code:
#define FastReload		0x8D55C//3/28/14

DWORD lobby = *(DWORD*)Server;
	if(lobby != 0)
	{
		*(BYTE*)(lobby+FastReload) = 0x1;
	}
Nice share
Quote Originally Posted by TrAdEMaRc View Post
Uhm.. No.

Updated by me; origin @MJCreado (Well I got it from him)
Code:
#define FastReload		0x8D55C//3/28/14

DWORD lobby = *(DWORD*)Server;
	if(lobby != 0)
	{
		*(BYTE*)(lobby+FastReload) = 0x1;
	}
pwede po bang paki remove to ?
^_^
Updated 3/29/2014
Code:
	Damage =             0x84;
	Defence =            0x88;
	Range =               0x8C;
	AmmoNum =          0x90;
	MagazineNum =      0x94;
	EffectRange =        0x98;
	Parabola =             0x9C;
	ShotSpeed =          0xAC;
	Weight =               0xB0;
Update your addys logger @WhiteHat PH
Quote Originally Posted by Jhem View Post
Updated 3/29/2014
Code:
    Damage =             0x84;
    Defence =            0x88;
    Range =               0x8C;
    AmmoNum =          0x90;
    MagazineNum =      0x94;
    EffectRange =        0x98;
    Parabola =             0x9C;
    ShotSpeed =          0xAC;
    Weight =               0xB0;
Update your addys logger @Coderz
sorry its already patch?
Quote Originally Posted by WhiteHat PH View Post


sorry its already patch?
No. Working fine.
Quote Originally Posted by Jhem View Post


No. Working fine.

thank's for the info ^^
nyahaha, lol, marami na naman aqng maleleech na mga addys, nyahaha, lol
Quote Originally Posted by pusongbato View Post
nyahaha, lol, marami na naman aqng maleleech na mga addys, nyahaha, lol
Good for you
Posts 61–75 of 974 · Page 5 of 65

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