Recreate the account, I can't relay the password because knowing MPGH you won't be able to login to it if I do.
I did fool
Fabz
*********
no fucking wonder
enter adds a character
Oh yeah, why do you have isometric tiles and cardinal objects? You should stick with one, if you isometric, you will need to write a path finding system, which is a total bitch. The characters look like they move tile to tile too...
Originally Posted by fabz
I did fool
Fabz
*********
no fucking wonder
enter adds a character
Yea I had to program all the UI controls myself because Java's swing was being a ******. So those controls aren't fine-tuned as of now.
wo, small server......
Oh yea, I logged in twice, and on one screen it created the character, and the other set it as the old one. Except I couldn't move it.
Everyone log into jeremy_wildsmith
password is abc123
creat a character? i had a blue box....
Originally Posted by arunforce
Oh yeah, why do you have isometric tiles and cardinal objects? You should stick with one, if you isometric, you will need to write a path finding system, which is a total bitch. The characters look like they move tile to tile too...
Well, I already had to write an A* path-finder, although it's a bit messed up when working with long curved distances. The characters move like any object, using absolute X, and Y positions, But when they're rendered they're center point is translated to a grid position where they are rendered in an order that works with the other objects on the map. Absolute positions of the destination tile's center-points is used as the object destination opposed to a grid position, which they move towards. As far as the object is concerned, it's not working in an isometric environment, or even a grid one for that matter.