UnliAmmo hack
This is the code that I made, but it won't work.
Sorry for the inconvenience, but can someone point out what's the problem with my codes? Thanks.
Sorry for the inconvenience, but can someone point out what's the problem with my codes? Thanks.
Code:
#include <windows.h>
#define ADR_PlayerPointer 0x0055A6F8
#define ADR_ServerPointer 0x00A88CF0
#define ADR_Unliammo 0xA881A8 //Updated by Sir Coderz
#define OFS_NFD 0x102E8
#define OFS_X 0x10300
#define OFS_Y 0x10308
#define OFS_Z 0x10310
float posiY;
float posiX;
float posiZ;
DWORD ammo;
DWORD *ingame=(DWORD*)ADR_PlayerPointer;
DWORD *outgame=(DWORD*)ADR_ServerPointer;
void UnliAmmo()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPointer;
if(dwPlayerPtr != 0){
if (GetAsyncKeyState(VK_F8)) //PRESS AFTER RESPAWNING.
{
ammo = *(int*)ADR_Unliammo;
}
if(GetAsyncKeyState(VK_F5) &1) //PRESS THIS (TO ACTIVATE) AFTER PRESSING F8
{
*(int*)ADR_Unliammo = 0;
}
if(GetAsyncKeyState(VK_F6) &1) //PRESS THIS (DEACTIVATE) BEFORE THE GAMES END. (TO AVOID CRASHING)
{
*(int*)ADR_Unliammo = ammo ;
}
}
}
void HackThread()
{
for(;;)
{
if(*ingame)
{
UnliAmmo();
}
}
Sleep(200);
}
//prevent for overloading the cpu
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL, "Made by Josh", "Credit Here", MB_OK);
}
}



