Singleplayer/Multiplayer addresses

Posts 12 of 2 · Page 1 of 1
Singleplayer/Multiplayer addresses
heres just what ive found so far, still getting the addresses for the challenges so i can add it to my trainer im working on for multiplayer. its all the weapon challenges, xp, kills, deaths, killstreaks and a bunch of random zombie addresses

if theres anything you think i could add let me know

Code:
ZOMBIES

sf_use ammo, 1=on 2=off
021CB718

points
018EF124

jump_height
021CD600 float
1148846080=1000 1109131264=default

notarget, on=2052 off=2048
0176C8A4

God Mode off = 105624	God Mode on = 1050625
0176C8A4

speed 190=default
021DA7E0

noclip 0=off 1=on
018EF2A4

gravity default=1145569280
021DA83C

MULTIPLAYER

xp=0F49F3D0

kills=0F49F3D8

headshots=0F49F3EC

deaths=0F49F3E0

kill streak=0F49F3DC

MP CHALLENGES

RIFLES
SVT-40 kills=0F49F6F8  0F49F6FC

ghewer kills=0F49F6F0  0F49F6F4

M1-Grande kills=0F49F700  0F49F704

stg-44 kills=0F49F710  0F49F714

m1 carbine=0F49F708  0F49F70C

SUB MACHINE GUNS
thompson=0F49F740  0F49F744

mp40=0F49F750  0F49F754

type-100=0F49F748  0F49F74C

ppsh41 kills=0F49F758  0F49F75C used

BOLT ACTION RIFLES
springfield=0F49F838  0F49F83C

kar-98=0F49F840  0F49F844

ariska=0F49F848  0F49F84C

mosin nagant=0F49F830  0F49F834

SHOTGUNS
trench-gun=0F49F7E0  0F49F7E4

double-barrel=0F49F7E8  0F49F7EC

MACHINE GUNS
type-99=0F49F790  0F49F794

fg-42=0F49F798  0F49F79C

browning=0F49F7A0  0F49F7A4

mg-42=0F49F7A8  0F49F7AC

dp-28=0F49F7B0  0F49F7B4

bar=0F49F7B8  0F49F7BC

bar=0F49F7B8  0F49F7BC
heres a pic of the options i have so far. i may try to add a automatic drop shot that makes you go prone when you fire
I would recommend finding rapidfire, I can get you the address and opcodes if you want - it makes some guns freakin amazing haha, but I have problems with the game crashing because there is no more space to allocate for too many bullets. Anyway, you said " still getting the addresses for the challenges" so if you want it let me know. If you want to find it, use ollydebug, but first look up with cheatengine what accesses a bullet. Then you will have to traverse back a few jumps, and NOP it, and it works like a charm.
Posts 12 of 2 · Page 1 of 1

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