Outdated[0.9.1]HackPack V2

Posts 46–60 of 155 · Page 4 of 11
on the internet..
try to rip off some xvm stats without damaging OverTargetMarker
Install older version of XVM, install mod pack. Bam, works!

If you want to merge with another XVM config, copy and replace all the files in the pack's config folder with your config you want to use EXCEPT anything that starts with the word marker. If something isn't working right, it may be incompatible with the XVM.swf file in the pack, or you are going to have to edit the individual .xc files and point to any resources that are in the wrong directory.

aidenUC, is there any chance you can find out why the pack's reloading bar isn't working with the new XVM?
*maybe* its only updated for game version not xvm,again just an idea
Quote Originally Posted by aidenUC View Post
*maybe* its only updated for game version not xvm,again just an idea
Fair enough
hmmm i re installed the mod pack and it works how very strange XD
lol good for you,enjoy!
hey aiden I really appreciate your work, just wondering what file would we have to remove to get rid of the jolly roger? it's probably the only new feature I don't like, it's just a bit much if you push into the middle of the fight instead of sniping from the outskirts, it's always there and very bright
I cannot login after trying to use this is just saying connecting forever and I cannot login
Sorry for double post I find out how to fix it!
First I download the official xvm from the website modxvm and then i install that to res mod
and then I install hackpack and when it ask to overwrite files I choose "Do not overwrite"
Then the game works!
If you try to install hackpack first and then xvm or if you install hackpack by itself it will not work!
You gotta install official xvm first and then install hackpack and dont overwrite!
BTW the redball mod is not working, do u think u can fix it?
Can you give a link to the stand alone version of the smart aim and the auto aim/auto shoot mods?
Quote Originally Posted by warbeak1245 View Post
hey aiden I really appreciate the mod, just wondering what file would we have to remove to get rid of the jolly roger? it's probably the only new feature I don't like, it's just a bit much if you push into the middle of the fight instead of sniping from the outskirts, it's always there and very bright
lol didnt see that coming,well i personaly like it. the true purpose of that mod is remind you there are enemies nearby and you must put extra attention.
remove atac.cfg,atac.pyc,atac1.dds,atac2.dds

Quote Originally Posted by THC View Post
Sorry for double post I find out how to fix it!
First I download the official xvm from the website modxvm and then i install that to res mod
and then I install hackpack and when it ask to overwrite files I choose "Do not overwrite"
Then the game works!
If you try to install hackpack first and then xvm or if you install hackpack by itself it will not work!
You gotta install official xvm first and then install hackpack and dont overwrite!
i'll keep this

Quote Originally Posted by c0bra12 View Post
BTW the redball mod is not working, do u think u can fix it?
we'll see

Quote Originally Posted by ryan4589 View Post
Can you give a link to the stand alone version of the smart aim and the auto aim/auto shoot mods?
the current smart aim mod is buggy,i'll upload it later day. about auto aim i'll pointing the files
mod_pack_lpt_files(folder),mod_pack_lpt_files.pyc( may require _init_.pyc)
aiden, do you modify the aimbot mode yourself or do you have other people to help you with it?
I think IF you are gonna make a v3 hackpack or something like that you should make the aimbot and autoaim less shaky, because when i lock on tanks, the crosshair randomly starts to shake. And maybe you could make so you could change which weakspot the aimbot would lock on to, for example: ammo rack, track, fuel tank, drive etc etc.
The way you could make the aimbot change between the weakspots is, for example: (-) = up and (+) = down.
And i really love your modpack, ive recommended the pack to my friends too
P.S: sorry for my bad english :P
Quote Originally Posted by c0bra12 View Post
aiden, do you modify the aimbot mode yourself or do you have other people to help you with it?
I think IF you are gonna make a v3 hackpack or something like that you should make the aimbot and autoaim less shaky, because when i lock on tanks, the crosshair randomly starts to shake. And maybe you could make so you could change which weakspot the aimbot would lock on to, for example: ammo rack, track, fuel tank, drive etc etc.
The way you could make the aimbot change between the weakspots is, for example: (-) = up and (+) = down.
And i really love the modpack, ive recommended the pack to my friends too
P.S: sorry for my bad english :P
fixed your post. i assume "aimbot" is smart aim(modded autolock) if yes,as i said at my post above you smart aim is buggy wait for me upload new one which is smooth(i've tested it) and the auto aim is working as intended it aim for weak spot(commander hatch if you face to face with enemy,engine if you flank enemy or if you face their asses)i dont feel like change the auto aim. DONT use smart aim+auto aim at same time. i sugest you delete 0.9.1/scripts/client/mods/z_aimbot_lsdmax.pyc its the smart aim files

ps i supply my clan with this modpack too
i did what you said for installation and it dont do anything sorry im not so pc savy can you help me? i unrar it and put in mod folder
Posts 46–60 of 155 · Page 4 of 11
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