Class Console and addresse

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Class Console and addresse


Hello guys! these classes were created by @Coder.Fail

Code:
class cConsole
{
public:
 float CrossHair; //0x0000 
char _0x0004[284];
 float ShowFPS; //0x0120 
char _0x0124[32];
 float Statitics; //0x0144 
char _0x0148[4376];
 float Gravity; //0x1260 
char _0x1264[896];
 float BaseMoveAccel; //0x15E4 
char _0x15E8[32];
 float StartAccel; //0x1608 
char _0x160C[32];
 float MaxAccel; //0x162C 
char _0x1630[32];
 float AccelInc; //0x1650 
char _0x1654[32];
 float WalkVel; //0x1674 
char _0x1678[32];
 float FRunVel; //0x1698 
char _0x169C[32];
 float BRunVel; //0x16BC 
char _0x16C0[32];
 float SRunVel; //0x16E0 
char _0x16E4[32];
 float SuperJump; //0x1704 
char _0x1708[31572];
 float ActivationDistance; //0x925C 
char _0x9260[11464];
 float DuckVel; //0xBF28 
char _0xBF2C[2532];
 float ShowFirePath; //0xC910 
char _0xC914[2860];

};//Size=0xD440

class cScreenInfo
{
public:
 DWORD ScreenWidth; //0x0000 
 DWORD ScreenHeight; //0x0004 
 __int32 ColorQuality; //0x0008 
char _0x000C[52];

};//Size=0x0040

class cSound
{
public:
 __int32 BGM; //0x0000 
char _0x0004[5044];
 __int32 SoundeEffects; //0x13B8 
char _0x13BC[11396];

};//Size=0x4040
Address:

Code:
#define SoundAddress 0x1547B4C4
#define ScreenAddress 0x379A2F34
#define ConsoleAddress 0x37981BA8
Define:
Code:
cConsoles * pConsoles;
Access:
Code:
pConsoles = (cConsoles*)ConsoleAddress ;
Example:
Code:
int Var;

if( Var )
{
	/*On*/ pConsoles->BaseMoveAccel = 3000.0f + 3000.0f * 3.0f;
	/*On*/ pConsoles->StartAccel = 500.0f + 500.0f * 3.0f;
	/*On*/ pConsoles->MaxAccel = 3000.0f + 3000.0f * 3.0f;
	/*On*/ pConsoles->AccelInc = 6000.0f + 6000.0f * 3.0f;
	/*On*/ pConsoles->WalkVel = 70.0f + 70.0f * 3.0f;
	/*On*/ pConsoles->FRunVel = 285.0f + 285.0f * 3.0f;
	/*On*/ pConsoles->BRunVel = 285.0f + 285.0f * 3.0f;
	/*On*/ pConsoles->SRunVel = 285.0f + 285.0f * 3.0f;
	/*On*/ pConsoles->DuckVel = 50.0f + 50.0f * 3.0f;
} 
else 
{
	/*Off*/ pConsoles->BaseMoveAccel = 3000.0f;
	/*Off*/ pConsoles->StartAccel = 500.0f;
	/*Off*/ pConsoles->MaxAccel = 3000.0f;
	/*Off*/ pConsoles->AccelInc = 6000.0f;
	/*Off*/ pConsoles->WalkVel = 70.0f;
	/*Off*/ pConsoles->FRunVel = 285.0f;
	/*Off*/ pConsoles->BRunVel = 285.0f;
	/*Off*/ pConsoles->SRunVel = 285.0f;
	/*Off*/ pConsoles->DuckVel = 50.0f;
}
Credit's
Coder.Fail, Fenix, xCyniu, Coder.Dias, We11ngton
Thanks for posting my bitch !
Posts 1–3 of 3 · Page 1 of 1
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