Thumbs down@Helpers :)

Posts 16–21 of 21 · Page 2 of 2
void Speed()
{
if(GetAsyncKeyState(VK_NUMPAD3) &1)
{
*(float*)(Speed) = 200.0f;
}
if(GetAsyncKeyState(VK_NUMPAD2) &1)
{
*(float*)(Speed) = 300.0f;
}
if(GetAsyncKeyState(VK_NUMPAD1) &1)
{
*(float*)(Speed) = 500.0f;
}
if(GetAsyncKeyState(VK_NUMPAD0) &1)
{
*(float*)(Speed) = 100.0f;
}
}

try that
And what is the issue? Explain the issue? no?
Quote Originally Posted by killallbosz View Post
HELP PLEASE WTF IS THIS!
This one is making me Crazy :/ i cant find other speed sources

void Speed()
{
if(GetAsyncKeyState(VK_NUMPAD3) &1)
*(float*)(Speed) = 200.0f;}
}
if(GetAsyncKeyState(VK_NUMPAD2) &1)
*(float*)(Speed) = 300.0f;
}
if(GetAsyncKeyState(VK_NUMPAD1) &1
*(float*)(Speed) = 500.0f;
}
if(GetAsyncKeyState(VK_NUMPAD0) &1)
*(float*)(Speed) = 100.0f;
}
}
}
Speed is double not float.
Quote Originally Posted by n4n033 View Post
Speed is double not float.
WR Philippines is using float instead of double .
Don't teach him let him learn on his own.
Quote Originally Posted by DaneCoder View Post
Don't teach him let him learn on his own.

Nyahahaha why you are hating me XD
Posts 16–21 of 21 · Page 2 of 2

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