Current Stable Rotmg Build

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Current Stable Rotmg Build
Hi,

What is the current stable build for Rotmg?

-Icy
wat
//tooshort
Please be more specific when you are asking for help as if you are too vague people will not know what you are talking about.
Quote Originally Posted by filenub View Post
Please be more specific when you are asking for help as if you are too vague people will not know what you are talking about.
Not sure how much more specific I need to be, I'll reword it abit thou.

Which user is currently hosting the latest stable version of the rotmg Server source files, and the link to their source control (github etc...)

The Phoenix 1.9.2 build isn't stable, I've had to patch acouple of errors that caused alot of instability, hence why I'm asking this.
Quote Originally Posted by phoenixice View Post
What is the current stable build for Rotmg?
Botmaker's

All the other servers are based on that trash C# source which doesn't deal with it's junk properly
Quote Originally Posted by CrazyJani View Post
Botmaker's

All the other servers are based on that trash C# source which doesn't deal with it's junk properly
Is it open sourced? If not, can you point me to the latest release post.
Quote Originally Posted by phoenixice View Post
Is it open sourced? If not, can you point me to the latest release post.
Search for botmaker private server
Quote Originally Posted by CrazyJani View Post
Botmaker's

All the other servers are based on that trash C# source which doesn't deal with it's junk properly
It's not a bad source... In fact the source is excellent for being in c#... It's just that it has issues that no one has fixed for some reason.

Quote Originally Posted by phoenixice View Post
Is it open sourced? If not, can you point me to the latest release post.
http://www.mpgh.net/forum/731-realm-...rsion-3-a.html

^^ Last update he released on the java server if you'd like to try to do something with it.

Just a heads up though...

It doesn't have a map handler, It doesn't have a proper behaviour system, A lot of content is missing on the side...

It's far from playable and you'd require a lot of java knowledge to fix it up... I have it as a small little side project as of a few days ago. 'cause why not right...
Quote Originally Posted by Kithio View Post
It's not a bad source... In fact the source is excellent for being in c#... It's just that it has issues that no one has fixed for some reason.



^^ Last update he released on the java server if you'd like to try to do something with it.

Just a heads up though...

It doesn't have a map handler, It doesn't have a proper behaviour system, A lot of content is missing on the side...

It's far from playable and you'd require a lot of java knowledge to fix it up... I have it as a small little side project as of a few days ago. 'cause why not right...
So if I understand correctly, there is no current build that is publicly available for download that has majority of the features completed, and the Phoenix 1.9.2 build has some/majority of features but is currently buggy? - If that is so I'll just continue to debug 1.9.2
Quote Originally Posted by phoenixice View Post
So if I understand correctly, there is no current build that is publicly available for download that has majority of the features completed, and the Phoenix 1.9.2 build has some/majority of features but is currently buggy? - If that is so I'll just continue to debug 1.9.2
Phoenix source 1.9.2 is the most up-to-date public release which has quite a lot of features implemented. It wouldn't be hard for someone with knowledge of c# to remove features to try to see if they can't make the game a bit more clean.

Reason it lags has nothing to do with it being a crappy source, It's actually very good for a c# server... It could just be better than it already is.
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