Question about BattlEye Detection / WriteProcessMemory
Hi,
I am looking into doing some stuff with WriteProcessMemory and modifing values for DayzSA (teleporting items to me).
What does BattlEye scan for? Known executables? Or does it monitor modified memory values, like PunkBuster does? Do I need to do code caves, or can I just easily set certain values and avoid detection by simply not spreading my executable?
(In reference to this thread: http://www.mpgh.net/forum/showthread.php?t=842560)
Thank you very much!
cheers
I am looking into doing some stuff with WriteProcessMemory and modifing values for DayzSA (teleporting items to me).
What does BattlEye scan for? Known executables? Or does it monitor modified memory values, like PunkBuster does? Do I need to do code caves, or can I just easily set certain values and avoid detection by simply not spreading my executable?
(In reference to this thread: http://www.mpgh.net/forum/showthread.php?t=842560)
Thank you very much!
cheers
