UnhappyHow to encode a source

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How to encode a source
Hello and seen many post that have been made here and the majority are of sources but i would like(as many) we would like to know how they are used or in which the program we can assemble for use in crossfire i look for a long time on the Internet but without success i tried to encode a source in virtual basic but don't know how, someone could explain how to use a source and convert it into dll or in what needs to be converted to use it? Please in advance thanks friends.

This is the source that tried to encode:

Code:
VOID AntiKick()
{
    int AntiKick = *(int*)(PlayerPTR + 0x1F4 + 0x90);
    float* AntiKick2= (float*)((*(DWORD*)((CShell) +(4*i)))+0x1F8 + 0x90);
    if(AntiKick)
    {
        if(Antikick%1==1)
        {
            if(AntiKick%1==0)
            {
                //check zombie mode game
                if (*(DWORD*)(PlayerPTR + 0x302))
                {
                    if(AntiKick%5 != 0 && *AntiKick2 )*AntiKick2=*AntiKick*4-0x652C;
                }
                else
                {
                    if(AntiKick%5 != 0 && *AntiKick2 )*AntiKick2=*AntiKick*16-100;
                }
            }
            else
            {
                //check zombie mode game
                if (*(DWORD*)(PlayerPTR + 0x302))
                {
                    if(AntiKick%4 != 0 && *AntiKick )*AntiKick=*AntiKick2*4-652C;
                }
                else
                {
                    if(AntiKick%4 != 0 && *AntiKick )*AntiKick=*AntiKick2*16-100;
                }
                if(AntiKick%4 != 0 && *AntiKick )*AntiKick=*AntiKick2*16-100;
            }
        }
    }
}
 void call()
{
AntiKick();
}
With only watch it know that it is the antikick.

TNKS!
You need Visual C++. Well maybe some coder's will be angry on me for this , but i am shure that also many of them already know that and i am a bit sick to see this code again and again with the same thing "how to make it work" , CF's kick function is server sided , your game only get a packet from the server that you were kicked even if you block that packet still the server will dc you so there is no way for this.

On short that source code is only a funny joke , it's fake.
Quote Originally Posted by bandi12 View Post
You need Visual C++. Well maybe some coder's will be angry on me for this , but i am shure that also many of them already know that and i am a bit sick to see this code again and again with the same thing "how to make it work" , CF's kick function is server sided , your game only get a packet from the server that you were kicked even if you block that packet still the server will dc you so there is no way for this.

On short that source code is only a funny joke , it's fake.

Friend thank you very much for your reply but you could teach me to codify a source? For example, a source of wallhack dll and pass it on to grasp and inject to cross? Please menu would be better, because I have the visual basic 2010 i benifit?
Quote Originally Posted by Endermixup View Post
Friend thank you very much for your reply but you could teach me to codify a source? For example, a source of wallhack dll and pass it on to grasp and inject to cross? Please menu would be better, because I have the visual basic 2010 i benifit?
oh but it will be detected but i will respond by this...
you go on visual studio wat so ever. for c++ and then you make a win32 app.. you go for application type = DLL. and you press empty project if you need to start from scratch and you press finish and you paste or copy or code the code you want. right click and add a c++ file and start coding.. and when your done save it and inject it.
Quote Originally Posted by Endermixup View Post
Friend thank you very much for your reply but you could teach me to codify a source? For example, a source of wallhack dll and pass it on to grasp and inject to cross? Please menu would be better, because I have the visual basic 2010 i benifit?
Sorry but not , i don't have time to teach my last time i played CF was 3-4 week's ago. Anyway you need to learn the basic's of C++ to know how to edit source-codes. All source code's from a while are detected by the new detection function of Xtrap so you can't just C+P the source code , first you need to get around of the new Xtrap and make an UD base and only after that you can try to C+P. Wall hack uses DIP hook (d3d) and almost every posted one is detected , so maybe you need to make your own hook to ( not easy at the begin ) , so as i say'd if you wanna make hack's first you need to learn the basic's of C++ from youtube , etc tutorials
Quote Originally Posted by oviur View Post
oh but it will be detected but i will respond by this...
you go on visual studio wat so ever. for c++ and then you make a win32 app.. you go for application type = DLL. and you press empty project if you need to start from scratch and you press finish and you paste or copy or code the code you want. right click and add a c++ file and start coding.. and when your done save it and inject it.

oooo tnks!!! men but when I put the source in the white space i there are errors and generates the .dll, ta and treaty with any source and said the same thing you could say why that is please
Quote Originally Posted by oviur View Post
oh but it will be detected but i will respond by this...
you go on visual studio wat so ever. for c++ and then you make a win32 app.. you go for application type = DLL. and you press empty project if you need to start from scratch and you press finish and you paste or copy or code the code you want. right click and add a c++ file and start coding.. and when your done save it and inject it.
dont teach noobs how to c&p
That is not a ready to C+P code , as it is a fake most possible there are error's to anyway to C+P that code you need a DLL Main function , etc ....
funny to see people that dont know nothing about c++ and just ask full code from game hacking forums, you need know how a .dll work first, then create hack
Quote Originally Posted by XarutoUsoCrack View Post
funny to see people that dont know nothing about c++ and just ask full code from game hacking forums, you need know how a .dll work first, then create hack
Right? Ah, I gave up trying to hack this game a long while ago. Just play legit. If you want to be a hacker, go to another game.

Yes, I am trolling
Quote Originally Posted by XarutoUsoCrack View Post
funny to see people that dont know nothing about c++ and just ask full code from game hacking forums, you need know how a .dll work first, then create hack
and you need to learn english

the right sentence:

"Funny to see people that don't know anything about C++ and just ask for full code from game hacking forums, you need to know how a .dll works first, then you can create a hack"

I hope you take your time to learn english a bit. Ah and no problem for helping you out with the language

Quote Originally Posted by _PuRe.LucK* View Post


and you need to learn english

the right sentence:

"Funny to see people that don't know anything about C++ and just ask for full code from game hacking forums, you need to know how a .dll works first, then you can create a hack"

I hope you take your time to learn english a bit. Ah and no problem for helping you out with the language

I'm not here to be "english corrected" and you're not my teacher so just shut up.
Quote Originally Posted by Endermixup View Post
Code:
VOID AntiKick()
{
    int AntiKick = *(int*)(PlayerPTR + 0x1F4 + 0x90);
    float* AntiKick2= (float*)((*(DWORD*)((CShell) +(4*i)))+0x1F8 + 0x90);
    if(AntiKick)
    {
        if(Antikick%1==1)
        {
            if(AntiKick%1==0)
            {
                //check zombie mode game
                if (*(DWORD*)(PlayerPTR + 0x302))
                {
                    if(AntiKick%5 != 0 && *AntiKick2 )*AntiKick2=*AntiKick*4-0x652C;
                }
                else
                {
                    if(AntiKick%5 != 0 && *AntiKick2 )*AntiKick2=*AntiKick*16-100;
                }
            }
            else
            {
                //check zombie mode game
                if (*(DWORD*)(PlayerPTR + 0x302))
                {
                    if(AntiKick%4 != 0 && *AntiKick )*AntiKick=*AntiKick2*4-652C;
                }
                else
                {
                    if(AntiKick%4 != 0 && *AntiKick )*AntiKick=*AntiKick2*16-100;
                }
                if(AntiKick%4 != 0 && *AntiKick )*AntiKick=*AntiKick2*16-100;
            }
        }
    }
}
 void call()
{
AntiKick();
}
Judging from the highlighted lines i am afraid to tell you that you will be extremely disappointed if you try to do this.

Please just give up!!, you won't succeed at this. this is probably the best for you, you could take the time that you're going to waste trying to implement that source code and use it for yourself to learn something.
this is the big mistake that people fall in when they are trying to learn game hacking
please, follow the DAMN STEPS, DON'T F**KING SKIP THEM.
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