❓ Gladtwoown's Executer/Debug V1

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❓ Gladtwoown's Executer/Debug V1
Hello Today I bring you A simple Arma 3 scripted Executer in the form of a scroll menu, please use it while you can before the anti hackers get to it

How To Use:
Step 1: Use your injecter/Bypass and execute the .sqf
Step 2: Go in game and scroll to use the executer
step 3: you need to type a raw script or execvm "yourscript" like that
step 4: change the variables as soon as it gets detected ^^

Also A little rep goes a far way

https://www.virustotal.com/en/file/f...is/1409370730/
https://www.metascan-online.com/en/s...bd0cab52ab83be

Gladtwoowns Executer_mpgh.net.rar1 KB · 772 downloads Clean
/Approved.
Your file is completely different from the one you scanned, however It's safe. Updated the link.
Thanks for the approval so fast
thanks gladtwoown
nice one bro !
//Detected... Maybe random variables?
Quote Originally Posted by Lystic View Post
//Detected... Maybe random variables?
Or maybe not
Did you forget to add Credits?
So to clarify, this is NOT Detected? If it is, How would I change these.. Variables?
Quote Originally Posted by Dillon James Freer View Post
So to clarify, this is NOT Detected? If it is, How would I change these.. Variables?
With regards to a script like this, it can be detected almost instantly by server admins upon release. However, not every server is going to add check for this display right away away. It will be safe to use in some places for weeks/months. But in other servers, it will be detected pretty quickly. Changing the variables would have little effect imo.

This can never be detected by Battleye.

More info here
Quote Originally Posted by Dillon James Freer View Post
So to clarify, this is NOT Detected? If it is, How would I change these.. Variables?
Its easy to get detected just decode it and find all the random stuff looking like _a _random_variables_I_typed and replace with something else. that should work on some servers.
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