No Menu Aimbot , Chams c++ source Please.
What is the structure?
if(CH_Chams==1)
{
if(CH_Color1 || !CH_Color1)
{
if(m_Stride == 32 || m_Stride == 36 || m_Stride == 44 )
{
pDevice->SetRenderState(D3DRS_ZENABLE, false);
if(CH_Color1==1){pDevice->SetTexture(0, aRed);}
if(CH_Color1==2){pDevice->SetTexture(0, aGreen);}
if(CH_Color1==3){pDevice->SetTexture(0, aBlue);}
if(CH_Color1==4){pDevice->SetTexture(0, aOrange);}
if(CH_Color1==5){pDevice->SetTexture(0, aPurple);}
if(CH_Color1==6){pDevice->SetTexture(0, aPink);}
if(CH_Color1==7){pDevice->SetTexture(0, aBlack);}
if(CH_Color1==8){pDevice->SetTexture(0, aCyan);}
if(CH_Color1==9){pDevice->SetTexture(0, aWhite);}
oDrawIndexedPrimitive(pDevice, dType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
pDevice->SetRenderState(D3DRS_ZENABLE, true);
if(CH_Color2==1){pDevice->SetTexture(0, aRed);}
if(CH_Color2==2){pDevice->SetTexture(0, aGreen);}
if(CH_Color2==3){pDevice->SetTexture(0, aBlue);}
if(CH_Color2==4){pDevice->SetTexture(0, aOrange);}
if(CH_Color2==5){pDevice->SetTexture(0, aPurple);}
if(CH_Color2==6){pDevice->SetTexture(0, aPink);}
if(CH_Color2==7){pDevice->SetTexture(0, aBlack);}
if(CH_Color2==8){pDevice->SetTexture(0, aCyan);}
if(CH_Color2==9){pDevice->SetTexture(0, aWhite);}
}
}
}


/*0x0102CC*/ cTagMatrix * TagMatrix;
/*0x0102D0*/ cTagMatrix * BoneStruct;