hint"Loaded On Ground LOOK!"; mpgh = createVehicle ["groundweaponHolder",Position player,[], 0, "can_collide"] ;\\do not touch mpgh addweaponcargo ["srifle_EBR_DMS_pointer_snds_F", 1];\\ AddWeapon Classnames here mpgh addMagazineCargo ["20Rnd_762x51_Mag", 10];\\mag classname mpgh addItemCargo ["V_TacVest_khk", 1];\\items classname sa matra wasteland money: wg6qvr=wg6qvr+2000;
