ESP, aim bot source help ...

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ESP, aim bot source help ...
struct CPlayerInfo
{
char unknown0[1724]; //0x0000
__int32 ping; //0x06BC
char unknown1728[20]; //0x06C0
char ip[16]; //0x06D4
char unknown1764[136]; //0x06E4
__int32 exp; //0x076C
char unknown1904[596]; //0x0770
char name[20]; //0x09C4
char unknown2520[4500]; //0x09D8
__int32 points; //0x1B6C
char unknown7024[16]; //0x1B70
__int32 kills; //0x1B80
__int32 deaths; //0x1B84
char unknown7048[12]; //0x1B88
__int32 health; //0x1B94
char unknown7064[320]; //0x1B98
BYTE team; //0x1CD8
};
//1CFC
struct CLocal
{
char unknown0[32]; //0x0000
vectorA pos; //0x0020
char unknown44[36]; //0x002C
float pitch; //0x0050
float yaw; //0x0054
char unknown88[16]; //0x0058
float down; //0x0068
float up; //0x006C
float fovx; //0x0070
float fovy; //0x0074
};//Size=0x0078(120)

Do you know the source?
Quote Originally Posted by loo4crn View Post
struct CPlayerInfo
{
char unknown0[1724]; //0x0000
__int32 ping; //0x06BC
char unknown1728[20]; //0x06C0
char ip[16]; //0x06D4
char unknown1764[136]; //0x06E4
__int32 exp; //0x076C
char unknown1904[596]; //0x0770
char name[20]; //0x09C4
char unknown2520[4500]; //0x09D8
__int32 points; //0x1B6C
char unknown7024[16]; //0x1B70
__int32 kills; //0x1B80
__int32 deaths; //0x1B84
char unknown7048[12]; //0x1B88
__int32 health; //0x1B94
char unknown7064[320]; //0x1B98
BYTE team; //0x1CD8
};
//1CFC
struct CLocal
{
char unknown0[32]; //0x0000
vectorA pos; //0x0020
char unknown44[36]; //0x002C
float pitch; //0x0050
float yaw; //0x0054
char unknown88[16]; //0x0058
float down; //0x0068
float up; //0x006C
float fovx; //0x0070
float fovy; //0x0074
};//Size=0x0078(120)

Do you know the source?
Thos structs are outdated, even with the source you wouldn't be able to make UD ESP & Aimbot.

And get a look on this : http://www.mpgh.net/forum/showthread.php?t=819904 for ESP Source
Thanks !!!!!!!
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