Weapon Creator

Posts 3137 of 37 · Page 3 of 3
In the source folder, look for Texture grabber(a folder)\bin\debug\Texture Grabber
Open that and it's connected to the rotmg draw thing so search something up with no spaces and you will find soemthing, click it, then find the remote texture, then copy it and put it as the remote texture. When you are using it for the texture file or the index you have to know what the index and the texture file is from the client so I would recommend SoThink SWF Decompiler to do that. If you need help with anything elsem please ask me. Give a thanks if this helped you out.
Quote Originally Posted by Chiroy View Post
Give a thanks if this helped you out.
.-. what the fuck
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how does this work like how do i get to use the weapon because the only thing thats happend is the txt. file is on my desktop but thats it
Quote Originally Posted by alexrocksalot View Post
how does this work like how do i get to use the weapon because the only thing thats happend is the txt. file is on my desktop but thats it
...

uughh....
Quote Originally Posted by alexrocksalot View Post
how does this work like how do i get to use the weapon because the only thing thats happend is the txt. file is on my desktop but thats it
*.* get the content of it and put it into addition.xml..
It won't open when I install it :/
Posts 3137 of 37 · Page 3 of 3
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