Algumas funções
Bom, por meio deste post, venho trazer alguns métodos alternativos de se fazer certas funções..
RapidFire
EquipHack
Créditos
Coder.Fail
Coder.Dash ( big thanks )
Code:
#define ADDR_CharacterHacker 0x0093B3F0 #define ADDR_RapidFire 0x008EAFD4
Code:
if(RapidFire)
{
if(GetAsyncKeyState(VK_LBUTTON)&1)
{
*(DWORD*)(*(DWORD*)(*(DWORD*)(*(DWORD*)((DWORD)GetModuleHandle(STRING_CSHELLDOTDLL) + ADDR_RapidFire)+0x0)+0x0)+0xec) = 1; // primary
*(DWORD*)(*(DWORD*)(*(DWORD*)(*(DWORD*)((DWORD)GetModuleHandle(STRING_CSHELLDOTDLL) + ADDR_RapidFire)+0x0)+0x10)+0xec) = 1; // secondary
*(DWORD*)(*(DWORD*)(*(DWORD*)(*(DWORD*)((DWORD)GetModuleHandle(STRING_CSHELLDOTDLL) + ADDR_RapidFire)+0x0)+0x4)+0xec) = 1; // pistol
*(DWORD*)(*(DWORD*)(*(DWORD*)(*(DWORD*)((DWORD)GetModuleHandle(STRING_CSHELLDOTDLL) + ADDR_RapidFire)+0x0)+0x8)+0xec) = 1; // knife
}
}
Code:
#define Cabeça 0x188 #define Rosto 0x17c #define Mochila 0x178 #define Colete 0x184 #define Personagem Removido! if(CharacterHacker) *(DWORD*)(*( DWORD*)((DWORD)GetModuleHandle(STRING_CSHELLDOTDLL) + ADDR_CharacterHacker)+Cabeça) = 49; // Bone profissional
Coder.Fail
Coder.Dash ( big thanks )


