Code For Teleport!!

Posts 106–118 of 118 · Page 8 of 8
Quote Originally Posted by CRUSTY View Post
And in real life (And I think you are wrong btw) the X axis is horizontal, the Y axis is vertical, and the Z axis controls depth (forward and back)
Quote Originally Posted by ac1d_buRn View Post
yes your rite.
Bacuse when lolz2much made his flyhack he froze the Y addie which made u hovver.
i just know that the Z axis...once User1 told me that its like range/view-zooming in and out
Quote Originally Posted by FyreKills~ View Post
i just know that the Z axis...once User1 told me that its like range/view-zooming in and out
Wow. this is still going on? Who gives a shit? It's one of the three. The names can be arbitrary, because when you find the axis all you get is a damn address. If you wanna name that address "x", "y", "z", or "ur momma" it doesn't make a bit of difference. Anyway this whole thing is useless without the proper addresses and a bypass unfortunately...
ima try and get this to work someday. but i detected 7 errors and 11 warnings but.i need to figure out how to fix lol.
Yep just what I said.. To bad every1 fails to do the rest..
where do you put the codes in at?
i know little but think this could go somewhere it may need to be worked on but i think this could work.
Hot keys??? any thing i should KNW about the hack???

I did the C++ part but the hack dsnt work
SRRY plz reply..
Ive Fixed It All Apart From PLAYER_POINTER ... I Dont Understand That Bit... Sorry Guys
lol its not going to work as is you need player pointers and offsets and a bypass
Posts 106–118 of 118 · Page 8 of 8
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