Dumped [CShell.dll & Engine.exe]
ScreenShot

Some address
MoveObject 
Virus Scans:
Virus Total
Jotti Scan
Approved ?
@Flengo
@BACKD00R
@maddoggy00
@Hero

Some address

Code:
//Engine.exe #define ADDR_D3D 0x96B040 #define ADDR_LTCLIENTEXE 0x492C60 #define ADDR_DRAWPRIM 0x7E3E58 //Cshell.dll #define ADDR_GAMESTATUS 0x37A0CBF0 #define ADDR_LTCLIENT 0x379F41BC #define ADDR_WEAPONMGR 0x37A5BCB4 #define ADDR_LTCSBASE 0x379F41A0 #define ADDR_LOCALPTR 0x37A62364 #define ADDR_GCS 0x37A32210 #define ADDR_PLAYERMANAGER 0x37A322F4 #define ADDR_LOCALPLAYER 0x371AB480 #define ADDR_CLIENTINFOMGR 0x379EF91C #define ADDR_PLAYERBYINDEX 0x371AAA00 #define ADDR_GETFONTHAND 0x373B85E0 #define ADDR_GETCONSOLEINT 0x373F3AF0 #define ADDR_CROSSHAIR 0x379DAA80 //PTC's #define ADDR_ACTIVATIONDISTANCE 0x379E3AAC #define ADDR_BASEMOVEACCEL 0x379DBCDC #define ADDR_STARTACCEL 0x379DBD00 #define ADDR_MAXACCEL 0x379DBD24 #define ADDR_ACCELINC 0x379DBD48 #define ADDR_WALKVEL 0x379DBD6C #define ADDR_FRUNKVEL 0x379DBD90 #define ADDR_BRUNKVEL 0x379DBDB4 #define ADDR_SRUNVEL 0x379DBDD8 #define ADDR_DUCKVEL 0x379DBE20 #define ADDR_JUMPVEL 0x379DBDFC #define ADDR_SHOWFPS 0x379DABA0 #define ADDR_STATITICS 0x379DABC4 //ClientFX.fxd #define ADDR_CLIENTFX 0x6BF34 //xCyniu, We11ngton, Gellin, Coder.Dias

Code:
VOID WINAPIV MoveObject(INT* Object , D3DXVECTOR3 Pos)
{
__asm
{
MOV ECX, DWORD PTR DS:[ADDR_LTCLIENT]
MOV EDX, DWORD PTR DS:[ECX]
PUSH 0
LEA EAX, DWORD PTR DS:[Pos]
PUSH EAX
PUSH Object
MOV EDX, DWORD PTR DS:[EDX + 0xD4]
CALL EDX
}
}
Virus Total
Jotti Scan
Approved ?
@Flengo
@BACKD00R
@maddoggy00
@Hero

