Tool by Y3t1y3t( uc ) Build Date : 22/3/2015 - 14:3:38 DT_WeaponCSBase -> m_fAccuracyPenalty: ________ 0x00001668 DT_BaseAnimating -> m_nForceBone: _____________ 0x00000a5c DT_BaseCombatWeapon -> m_iState: ______________ 0x000015b4 DT_BaseCombatWeapon -> m_iClip1: ______________ 0x000015c0 DT_BaseCombatWeapon -> m_flNextPrimaryAttack: _ 0x0000159c DT_BaseCombatWeapon -> m_bCanReload: __________ 0x000015f9 DT_BaseCombatWeapon -> m_iPrimaryAmmoType: ____ 0x000015b8 DT_BaseCombatWeapon -> m_iWeaponID: ___________ 0x00001684 DT_BaseEntity -> m_bSpotted: __________________ 0x00000935 DT_BaseEntity -> m_bSpottedByMask: ____________ 0x00000978 DT_BaseEntity -> m_hOwnerEntity: ______________ 0x00000148 DT_BaseEntity -> m_vecOrigin: _________________ 0x00000134 DT_BaseEntity -> m_iTeamNum: __________________ 0x000000f0 DT_CSPlayer -> m_flFlashMaxAlpha: _____________ 0x00001d9c DT_CSPlayer -> m_flFlashDuration: _____________ 0x00001da0 DT_CSPlayer -> m_iGlowIndex: __________________ 0x00001db8 DT_CSPlayer -> m_angEyeAngles: ________________ 0x0000239c DT_CSPlayer -> m_iAccount: ____________________ 0x0000238c DT_CSPlayer -> m_ArmorValue: __________________ 0x00002398 DT_CSPlayer -> m_bGunGameImmunity: ____________ 0x00001c0c DT_CSPlayer -> m_iShotsFired: _________________ 0x00001d58 DT_BasePlayer -> m_lifeState: _________________ 0x0000025b DT_BasePlayer -> m_fFlags: ____________________ 0x00000100 DT_BasePlayer -> m_iHealth: ___________________ 0x000000fc DT_BasePlayer -> m_hLastWeapon: _______________ 0x000016ac DT_BasePlayer -> m_hMyWeapons: ________________ 0x000011c0 DT_BasePlayer -> m_hActiveWeapon: _____________ 0x000012c0 DT_BasePlayer -> m_Local: _____________________ 0x0000136c DT_BasePlayer -> m_vecViewOffset[0]: __________ 0x00000104 DT_BasePlayer -> m_nTickBase: _________________ 0x000017c0 DT_BasePlayer -> m_vecVelocity[0]: ____________ 0x00000110 DT_BasePlayer -> m_szLastPlaceName: ___________ 0x00001944 DT_Local -> m_vecPunch: _______________________ 0x000013dc DT_Local -> m_iCrossHairID: ___________________ 0x000023f8 BaseEntity -> m_dwModel: ______________________ 0x0000006c BaseEntity -> m_dwIndex: ______________________ 0x00000064 BaseEntity -> m_dwBoneMatrix: _________________ 0x00000a78 BaseEntity -> m_bMoveType: ____________________ 0x00000258 BaseEntity -> m_bDormant: _____________________ 0x000000e9 ClientState -> m_dwClientState: _______________ 0x0055b434 ClientState -> m_dwLocalPlayerIndex: __________ 0x00000160 ClientState -> m_dwInGame: ____________________ 0x000000e8 ClientState -> m_dwMaxPlayer: _________________ 0x000002f0 ClientState -> m_dwMapDirectory: ______________ 0x00000168 ClientState -> m_dwMapname: ___________________ 0x0000026c ClientState -> m_dwGameDirectory: _____________ 0x005f6508 ClientState -> m_dwPlayerInfo: ________________ 0x00005210 ClientState -> m_dwViewAngles: ________________ 0x00004ce0 EngineRender -> m_dwViewMatrix: _______________ 0x04a087a4 EngineRender -> m_dwEnginePosition: ___________ 0x006068a4 RadarBase -> m_dwRadarBase: ___________________ 0x04a47eec RadarBase -> m_dwRadarBasePointer: ____________ 0x00000050 LocalPlayer -> m_dwLocalPlayer: _______________ 0x00a7094c EntityList -> m_dwEntityList: _________________ 0x04a13264 WeaponTable -> m_dwWeaponTable: _______________ 0x04a5823c WeaponTableIndex -> m_dwWeaponTableIndex: _____ 0x00001624 Extra -> m_dwInput: ___________________________ 0x04a5baa0 Extra -> m_dwGlobalVars: ______________________ 0x004e7500 Extra -> m_dwGlowObject: ______________________ 0x04b23d14