Trove - assisting bots

Posts 46–60 of 85 · Page 4 of 6
Somebody needs to continue or restart this project. Because why not? And I heard this very special coder was getting kinda bored.
Quote Originally Posted by timpa009 View Post
Somebody needs to continue or restart this project. Because why not? And I heard this very special coder was getting kinda bored.
I think i happen to have found the scraps of this project from asking around on the internet, in fact I think I got it from you over skype chris (the profile picture is the same). I was having one of my teachers look at it a couple of semesters ago, however he never had the time to fix it (the camera angles don't broadcast to the other clients and theirs a slight delay). I would personally love to get it working if I knew programming, however I just entered my intro to programming course plus my degree isn't in programming. maybe I could get the teacher of that course to help me out with it.
Quote Originally Posted by chris20194 View Post

Almost a year has passed now and I stumbled over this thread again, because I found the leftovers of the script while cleaning up my pc. Is anyone still interested in this? I might pick it up and finish it...
Got the AOB Scan for the X/Z done. The camera is done. I can give you the information on how to find it and how to do it in AHk. Mine atm is private for my multiboxers, wont be releasing a public from me anytime soon. Talking to @reppin atm about it.

Fun Times, New Knowledge,u
HaHaItsJake
Quote Originally Posted by HaHaItsJake View Post
Got the AOB Scan for the X/Z done. The camera is done. I can give you the information on how to find it and how to do it in AHk. Mine atm is private for my multiboxers, wont be releasing a public from me anytime soon. Talking to @reppin atm about it.

Fun Times, New Knowledge,u
HaHaItsJake
Well, since I started in LUA i will continue in lua, but having someone who can provide the pointers would indeed be very helpful. Just one question: Why AOB? Unless the games structure changed a lot in the past 6 months normal 4 byte addresses should do too, shouldnt they?
Quote Originally Posted by chris20194 View Post
Unless the games structure changed a lot in the past 6 months normal 4 byte addresses should do too, shouldnt they?
Saddly, it did. The address is now random to be able to change the value.. I have spent countless days and hours doing scans, and trying to trace it back. I just ended with Fucked this and did a AOB pattern scan then coded that into AHK.

PMing you now, maybe you can find the pointers...
Well, reppin might be able to help you, we just need to get this his way. You could probably send him a message and you guys could team up. I feel like that could be great!
Quote Originally Posted by timpa009 View Post
Well, reppin might be able to help you, we just need to get this his way. You could probably send him a message and you guys could team up. I feel like that could be great!
Already in the motion. We'll see what truns up. My way works atm, just slow since it has to scan every time.
thank you for picking this project up again ! Can't wait to see the final product.
Is there any plans to make this non public ?
I personally wouldn't mind paying for this instead of multiboxers which doesn't work at all in Trove.
Quote Originally Posted by charliecharlie1 View Post
thank you for picking this project up again ! Can't wait to see the final product.
Is there any plans to make this non public ?
I personally wouldn't mind paying for this instead of multiboxers which doesn't work at all in Trove.
Yes i was actually planning to do sth like that, but tbh i have no idea how to sell code on the internet since i have never done that before...

I will sell it as bare code inside a CT because i want you guys to be able to do update it yourself (If I do it as a trainer I need to update it myself everytime trove gets patched).

Also I don't want this script to be game-specific, but compatible with any game.

So far I have tried trove, cubeworld and a super-crap mmorpg (metin2), it basically works on any game where teleport hacks (over short distances) and multiclienting are possible.
hope you guys finish it!
Quote Originally Posted by jackyismad View Post
hope you guys finish it!
Its no longer "you guys" since i lost contact to cellux a long time ago.
Quote Originally Posted by chris20194 View Post
Its no longer "you guys" since i lost contact to cellux a long time ago.
Regardless hope you finish it. It's clear that you possess the talent that this community wishes for. I look foward to seeing future works of yours and possible you working with others (:
Quote Originally Posted by XILED White Mage View Post
I think i happen to have found the scraps of this project from asking around on the internet. I was having one of my teachers look at it a couple of semesters ago, however he never had the time to fix it (the camera angles don't broadcast to the other clients and theirs a slight delay). I would personally love to get it working if I knew programming, however I just entered my intro to programming course plus my degree isn't in programming. maybe I could get the teacher of that course to help me out with it.
I can't imagine how that would be even possible since cellux and I never shared our work with ANYBODY.

EDIT: Just saw your edit, what is your skype name? Cant remember giving it to anyone...

Apart from that, I am about to go back the sync script and try finishing it "soon".

Q: What do you mean by "soon"?
A: Definitely not before christmas, because I promised to release another unrelated project on christmas. However I will have plenty of time after that day since holidays are around the corner and I will use it to create ClientSync. More info can be found in this thread -> http://www.mpgh.net/forum/showthread.php?t=1050866
Posts 46–60 of 85 · Page 4 of 6

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