GTAV : Reversal Thread
Code:
World 0x21804A0 //48 8B 05 ? ? ? ? 45 0F C6 C9 LocalPlayer 0x08 Object: 0x90 Vec3 0x280 Health (God mode) 0x284 Max Health 0x1078 PlayerInfo PlayerInfo: 0x6C Name (local only) 0x88 player model hight 0x8c weapon hight GTA5.exe+24AFA30 ] + 0x0 ] + 0x0 ] + 0x0 Object list ? GTA5.exe+24AFA30 ] + 0x0 ] + 0x0 ] + 0x8 Max Objects ? GTA5.exe+24AFA30 ] + 0x0 ] + 0x0 ] + 0x10 Num Objects ? GTA5.exe+24AFA30 ] + 0x0 ] + 0x48 LocalPlayer GTA5.exe+2185CC0 Player List? size 0x10 (not full list) GTA5.exe+01EE9B60 + 0xCB820 -> index * 8 (better player list / objects) address = 48 8D 05 ? ? ? ? 48 89 83 ? ? ? ? 48 8D 05 ? ? ? ? C7 83 ? ? ? ? ? ? ? ? 48 89 83 ? ? ? ? 48 8D 05 ? ? ? ? pointer = 48 8B 85 ? ? ? ? 48 8B 1C F8
Code:
dx11: GTA5.exe + 0x1ED8458
class ScreenInfo
{
public:
char _0x0000[264];
__int32 Width; //0x0108
__int32 Height; //0x010C
};
class DirectxClass
{
public:
char _0x0000[56];
ScreenInfo* m_Screen; //0x0038
};