CoolHelpLooking for a good unlocker

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Looking for a good unlocker
In order for me to upgrade my cars, I need to do lots of races and slipstreams and such, is there a certain type of mod to unlock all these unlockables?
Get the RealMVP GTALua script and edit it to only include car related achievements/stats. Like this:

Code:
real_mvp = ScriptThread("real_mvp") 

function real_mvp:Run()
while self:IsRunning() do
if IsKeyDown(110) then
-- 110 = DEL
print("Converting unlocks.")
-- Unlocks and achievements.
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_RACES_WON"), 50,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_NUMBER_SLIPSTREAMS_IN_RACE"), 110,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_NUMBER_TURBO_STARTS_IN_RACE"), 90,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FMWINSEARACE"), 10,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FMWINAIRRACE"), 1,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FM_RACES_FASTEST_LAP"), 50,true)
-- natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_USJS_FOUND"), 50,true)
-- natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_USJS_COMPLETED"), 50,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FMRALLYWONDRIVE"), 10,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MPPLY_TIMES_RACE_BEST_LAP"), 120,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_RACES_WON"), 100, true)
natives.STATS.STAT_SET_BOOL(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FMRACEWORLDRECHOLDER"), true, true)
-- natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_USJS_COMPLETED"), 50, true)
-- natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_USJS_FOUND"), 50, true)
natives.STATS.STAT_SET_BOOL(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FMWINALLRACEMODES"), true, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FM_GTA_RACES_WON"), 12, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_TOTAL_RACES_WON"), 101, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_TOTAL_RACES_LOST"), 36, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FMRALLYWONDRIVE"), 2, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_TIMES_RACE_BEST_LAP"), 101, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_NUMBER_TURBO_STARTS_IN_RACE"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FM_RACES_FASTEST_LAP"), 101, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_NUMBER_SLIPSTREAMS_IN_RACE"), 105, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_OVERALL_CHEAT"), 0, true)
-- Cheats Removal
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_1ST_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_2ND_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_3RD_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_4TH_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_5TH_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_6TH_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_7TH_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_8TH_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_9TH_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_10TH_OFFENCE"), 0, true)
natives.STATS.STAT_SET_FLOAT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_RESET_MINUTES"), 1.0, true)
natives.STATS.STAT_SET_FLOAT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_OVERALL_BADSPORT"), 0, true)
natives.STATS.STAT_SET_BOOL(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_CHAR_IS_BADSPORT"), false, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_BECAME_BADSPORT_NUM"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_BAD_SPORT_BITSET"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_CHEAT_BITSET"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_REPORT_STRENGTH"), 32, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_COMMEND_STRENGTH"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_FRIENDLY"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_HELPFUL"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_GRIEFING"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_OFFENSIVE_LANGUAGE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_OFFENSIVE_UGC"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_VC_HATE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_GAME_EXPLOITS"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_ISPUNISHED"), 0, true)
print("Race stats done.")
end
self:Wait(50)
end
end

function real_mvp:OnError()

print("The process failed.")

self:Reset()

end
real_mvp:Register()
Why does it have double entries you ask? Beats me, I assume the person that made the original script had a reason.
Quote Originally Posted by qqfox69 View Post
Get the RealMVP GTALua script and edit it to only include car related achievements/stats. Like this:

Code:
real_mvp = ScriptThread("real_mvp") 

function real_mvp:Run()
while self:IsRunning() do
if IsKeyDown(110) then
-- 110 = DEL
print("Converting unlocks.")
-- Unlocks and achievements.
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_RACES_WON"), 50,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_NUMBER_SLIPSTREAMS_IN_RACE"), 110,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_NUMBER_TURBO_STARTS_IN_RACE"), 90,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FMWINSEARACE"), 10,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FMWINAIRRACE"), 1,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FM_RACES_FASTEST_LAP"), 50,true)
-- natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_USJS_FOUND"), 50,true)
-- natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_USJS_COMPLETED"), 50,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FMRALLYWONDRIVE"), 10,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MPPLY_TIMES_RACE_BEST_LAP"), 120,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_RACES_WON"), 100, true)
natives.STATS.STAT_SET_BOOL(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FMRACEWORLDRECHOLDER"), true, true)
-- natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_USJS_COMPLETED"), 50, true)
-- natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_USJS_FOUND"), 50, true)
natives.STATS.STAT_SET_BOOL(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FMWINALLRACEMODES"), true, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FM_GTA_RACES_WON"), 12, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_TOTAL_RACES_WON"), 101, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_TOTAL_RACES_LOST"), 36, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FMRALLYWONDRIVE"), 2, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_TIMES_RACE_BEST_LAP"), 101, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_NUMBER_TURBO_STARTS_IN_RACE"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_AWD_FM_RACES_FASTEST_LAP"), 101, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_NUMBER_SLIPSTREAMS_IN_RACE"), 105, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_OVERALL_CHEAT"), 0, true)
-- Cheats Removal
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_1ST_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_2ND_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_3RD_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_4TH_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_5TH_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_6TH_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_7TH_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_8TH_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_9TH_OFFENCE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_NUMDAYS_10TH_OFFENCE"), 0, true)
natives.STATS.STAT_SET_FLOAT(natives.GAMEPLAY.GET_HASH_KEY("BADSPORT_RESET_MINUTES"), 1.0, true)
natives.STATS.STAT_SET_FLOAT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_OVERALL_BADSPORT"), 0, true)
natives.STATS.STAT_SET_BOOL(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_CHAR_IS_BADSPORT"), false, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_BECAME_BADSPORT_NUM"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_BAD_SPORT_BITSET"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_CHEAT_BITSET"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_REPORT_STRENGTH"), 32, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_COMMEND_STRENGTH"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_FRIENDLY"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_HELPFUL"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_GRIEFING"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_OFFENSIVE_LANGUAGE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_OFFENSIVE_UGC"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_VC_HATE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_GAME_EXPLOITS"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP0_MPPLY_ISPUNISHED"), 0, true)
print("Race stats done.")
end
self:Wait(50)
end
end

function real_mvp:OnError()

print("The process failed.")

self:Reset()

end
real_mvp:Register()
Why does it have double entries you ask? Beats me, I assume the person that made the original script had a reason.
Hey uhh, I'm not too good with these kind of things. I tried using therealmvp, but I think I must have screwed something up, I got the console to open on launch, but when I press Del nothing happens (Lock on)
Quote Originally Posted by qqfox69 View Post
Get the RealMVP GTALua script and edit it to only include car related achievements/stats. Like this:

Why does it have double entries you ask? Beats me, I assume the person that made the original script had a reason.
Old code. Use the newest one. The double entries MP0, MP1, MP2 correspond to character slots. Since the script at the time did not dynamically check for which player you're on it did this to all of them.

[CODE]
Code:
real_mvp = ScriptThread("real_mvp") 

function real_mvp:Run()
local playerPedId = {0, 1, 2}
while self:IsRunning() do
if IsKeyDown(110) then
for i= 1, 3 do
-- 110 = DEL
print("Converting unlocks.")
-- Unlocks and achievements.
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_RACES_WON"), 50,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_NUMBER_SLIPSTREAMS_IN_RACE"), 110,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_NUMBER_TURBO_STARTS_IN_RACE"), 90,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMWINSEARACE"), 10,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMWINAIRRACE"), 1,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FM_RACES_FASTEST_LAP"), 50,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_USJS_FOUND"), 50,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_USJS_COMPLETED"), 50,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMRALLYWONDRIVE"), 10,true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_SAWNOFF_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_SCRIPT_INCREASE_STAM"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_SCRIPT_INCREASE_STRN"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_SCRIPT_INCREASE_LUNG"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_SCRIPT_INCREASE_DRIV"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_SCRIPT_INCREASE_FLY"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_SCRIPT_INCREASE_SHO"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_SCRIPT_INCREASE_STL"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_RACES_WON"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_PISTOL_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_CMBTPISTOL_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_APPISTOL_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MICROSMG_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_SMG_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_ASLTSMG_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_ASLTRIFLE_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_CRBNRIFLE_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_ADVRIFLE_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_HVYSNIPER_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_SNIPERRFL_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_ASLTSHTGN_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_PUMP_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_GRNLAUNCH_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_RPG_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MINIGUNS_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_ASLTSMG_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_ASLTRIFLE_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_CRBNRIFLE_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_ADVRIFLE_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_HVYSNIPER_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_SNIPERRFL_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MG_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_CMBTMG_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_PISTOL_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_CMBTPISTOL_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_APPISTOL_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MICROSMG_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_SMG_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_ASLTSMG_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_ASLTRIFLE_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_CRBNRIFLE_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_ADVRIFLE_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_HVYSNIPER_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_SNIPERRFL_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_ASLTSHTGN_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_PUMP_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_GRNLAUNCH_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_RPG_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MINIGUNS_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_ASLTSMG_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_ASLTRIFLE_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_CRBNRIFLE_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_ADVRIFLE_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_HVYSNIPER_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_SNIPERRFL_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MG_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_CMBTMG_ENEMY_KILLS"), 600, true)
natives.STATS.STAT_SET_BOOL(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMRACEWORLDRECHOLDER"), true, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_ENEMYDRIVEBYKILLS"), 600, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_USJS_COMPLETED"), 50, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_USJS_FOUND"), 50, true)
natives.STATS.STAT_SET_BOOL(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMWINALLRACEMODES"), true, true)
natives.STATS.STAT_SET_BOOL(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMWINEVERYGAMEMODE"), true, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_DB_PLAYER_KILLS"), 1000, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_KILLS_PLAYERS"), 1000, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMHORDWAVESSURVIVE"), 21, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_CAR_BOMBS_ENEMY_KILLS"), 25, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FM_TDM_MVP"), 60, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_HOLD_UP_SHOPS"), 20, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_RACES_WON"), 101, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_NO_ARMWRESTLING_WINS"), 21, true)
natives.STATS.STAT_SET_BOOL(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMATTGANGHQ"), true, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMBBETWIN"), 50000, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FM_DM_WINS"), 51, true)
natives.STATS.STAT_SET_BOOL(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMFULLYMODDEDCAR"), true, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FM_DM_TOTALKILLS"), 500, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_DM_TOTAL_DEATHS"), 412, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_TIMES_FINISH_DM_TOP_3"), 36, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_PLAYER_HEADSHOTS"), 623, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FM_DM_WINS"), 63, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FM_TDM_WINS"), 13, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FM_GTA_RACES_WON"), 12, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FM_GOLF_WON"), 2, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FM_SHOOTRANG_TG_WON"), 2, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FM_SHOOTRANG_RT_WON"), 2, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FM_SHOOTRANG_CT_WON"), 2, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FM_SHOOTRANG_GRAN_WON"), 2, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FM_TENNIS_WON"), 2, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_TENNIS_MATCHES_WON"), 2, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_TOTAL_TDEATHMATCH_WON"), 63, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_TOTAL_RACES_WON"), 101, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_TOTAL_DEATHMATCH_LOST"), 23, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_TOTAL_RACES_LOST"), 36, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_25_KILLS_STICKYBOMBS"), 50, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_50_KILLS_GRENADES"), 50, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_GRENADE_ENEMY_KILLS"), 50, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_20_KILLS_MELEE"), 50, true)
natives.STATS.STAT_SET_BOOL(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMMOSTKILLSSURVIVE"), true, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMRALLYWONDRIVE"), 2, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMWINSEARACE"), 2, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMWINAIRRACE"), 2, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_TIMES_RACE_BEST_LAP"), 101, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_NUMBER_TURBO_STARTS_IN_RACE"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FM_RACES_FASTEST_LAP"), 101, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_NUMBER_SLIPSTREAMS_IN_RACE"), 105, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_OVERALL_CHEAT"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_LAP_DANCED_BOUGHT"), 50, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMKILLBOUNTY"), 50, true)
natives.STATS.STAT_SET_BOOL(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMKILL3ANDWINGTARACE"), true, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMREVENGEKILLSDM"), 60, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_SECURITY_CARS_ROBBED"), 40, true)
natives.STATS.STAT_SET_BOOL(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_AWD_FMPICKUPDLCCRATE1ST"), true, true)
natives.STATS.STAT_SET_FLOAT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_OVERALL_BADSPORT"), 0, true)
natives.STATS.STAT_SET_BOOL(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_CHAR_IS_BADSPORT"), false, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_BECAME_BADSPORT_NUM"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_BAD_SPORT_BITSET"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_CHEAT_BITSET"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_REPORT_STRENGTH"), 32, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_COMMEND_STRENGTH"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_FRIENDLY"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_HELPFUL"), 100, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_GRIEFING"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_OFFENSIVE_LANGUAGE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_OFFENSIVE_UGC"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_VC_HATE"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_GAME_EXPLOITS"), 0, true)
natives.STATS.STAT_SET_INT(natives.GAMEPLAY.GET_HASH_KEY("MP" .. playerPedId[i] .. "_MPPLY_ISPUNISHED"), 0, true)
print("Race stats done.")
end
self:Wait(50)
end
end

function real_mvp:OnError()

print("The process failed.")

self:Reset()

end
real_mvp:Register()
Would be the correct format.

- - - Updated - - -

Quote Originally Posted by touchmate View Post
Hey uhh, I'm not too good with these kind of things. I tried using therealmvp, but I think I must have screwed something up, I got the console to open on launch, but when I press Del nothing happens (Lock on)
That is because you aren't downloading the github version but the 0.03 one which is outdated and not working. 0.053 is the latest.
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