Logger Strings [PBBR] 22/05
Code:
################################################## ################ #Henrique Logger ################ ################## 19:15:09 ################## ################################################## PointBlank Entry Point: 0x400000 PointBlank .code Size: 0xD50200 PointBlank .code Offset: 0x1000 ################################################## i3GuiDx Entry Point: 0x1160000 i3GuiDx .code Size: 0x51E00 i3GuiDx .code Offset: 0x1000 ###################[ Pointers ]################### #define g_pBattleFrame 0xBDF4C0 #define g_pCharaIn****taBase 0xBDA3EC #define g_pCharaManager 0xBDA3C4 #define g_pClanMarkManager 0xBDA404 #define g_pComunity 0xBDB724 #define g_pConfiguration 0xBD9DFC #define g_pConfigurationEx 0xBD9E10 #define g_pDesignationValueSet 0xBD9E44 #define g_pEdgeTrail 0xBDA40C #define g_pEnvSet 0xBD9E3C #define g_pFramework 0xBDA3B4 #define g_pGameControl 0xBDA3F0 #define g_pGameContext 0xBDA3F8 #define g_pGameStatus 0xBD9D54 #define g_pGUIRoot 0xBDA3D0 #define g_pKillAnimation 0xBDAA7C #define g_pPhysixIn****taBase 0xBDA3E8 #define g_pPlayer 0xBDA3C0 #define g_pRand 0xBDA3D4 #define g_pSendMessage 0xBDA400 #define g_pTracerBulletManager 0xBDA3CC #define g_pViewer 0xBDA3B8 #define g_pWeaponEdit 0xBDA3DC #define g_pWeaponManager 0xBDA3C8 ###################[ Funções ]#################### #define AntiVoteKick 0x556160 #define LongKnife 0x59174D #define NickChanger 0x0 #define NightVision 0x50BD50 #define PutStringBuffer 0x4C6890 #define SetAnnounceMessage 0x0 #define SetEvent 0x5516C0 #define ShakeCamera 0x0 #define ThirdPerson 0x5EB250 #################[ Aimbot & ESP ]################# #define dwEnd 0x0 #define UserLife 0x0 #define MySlot 0x0 #define ESP1 0x6FD0D4 #define ESP2 0x0 ####################[ Extras ]#################### #define AlteraVoz 0x54F939 #define Antikick - Slot 0x0 #define ChatGM 0x0 #define DamageHack 0x0 #define DonLineCollision 0x4A9EB0 #define FastDefuse 0x0 #define FastPlant 0x0 #define FlashBang 0x0 #define GetNickFromSlot 0x0 #define HP105 0x0 #define NoFlashBang 0x0 #define NoReload1 0x0 #define NoReload2 0x0 #define Precisao 0x0 #define PutHistory 0x0 #define RapidFire 0x8AC135 #define Recoil1 0x0 #define Recoil2 0x0 #define Reload 50 0x0 #define Respawn 50 0x0 #define Respawn 2 0x0 #define ShowmessageBox 0x0 #define Skill 0x0 #define SuperJump 0x0 #define SuperSniper 0x0 #define WallShot 0x584FE7 #define Zoom 0x0 #################[ i3SceneDx.dll ]################ #define dSetEnd 0x1B39490 #define Initialize 0x1B98B50 #define IsVisible 0x1BC8E20 #define SetStart 0x1B39430 Carregamento Completo...
Henrique#