Outdated[PolyHack] Bluehack Remastered v2.0 - Working RCS, Offset Updated

Posts 61–75 of 612 · Page 5 of 41
I think I must be retarded or some shit... I installed Visual Studio 2013 for desktop with update 4 and poly loader can't find the compiler, so I check in the VB < Bin and nothing there either.
Quote Originally Posted by Wireshark View Post
I think I must be retarded or some shit... I installed Visual Studio 2013 for desktop with update 4 and poly loader can't find the compiler, so I check in the VB < Bin and nothing there either.
It's VC/bin/cl.exe
Quote Originally Posted by FryK View Post
It's VC/bin/cl.exe
All I have in that folder is VCpackages.
Bluehack.exe has stopped working why ?
Getting Offsets ... "Bluehack.exe has stopped working" I recompiled it 5 times and same error
Quote Originally Posted by Yosean View Post
No. It has happened to me too. It will be a bug
Quote Originally Posted by Blueblood1 View Post
Bind keys slower idk. Never really happened to me.
actually it is only a text error. the key you selected works no matter what the application shows it'd be
NO polyhacks work anymore, i tested them all (recompiled everyone like 10 times) doesnt work. esp doesnt work. NOTHING works. needs updates
Is there a way so i can use the ForceAim with out the aimbot being on/working?
@Blueblood1 Could you add a bomb esp so it's easier to defuse in smoke and a timer above the bomb for how long left?
Quote Originally Posted by Hate View Post
@Blueblood1 Could you add a bomb esp so it's easier to defuse in smoke and a timer above the bomb for how long left?
Bomb timer I would if I could. OpenGl cant draw text easily. Bomb esp is work in progress.
Quote Originally Posted by Blueblood1 View Post
Bomb timer I would if I could. OpenGl cant draw text easily. Bomb esp is work in progress.
Is there a way to make the ForceAim usable without Aimbot on? If not could you make a aimkey? I like using an aimkey just to get my aim on the player bc the aimbot is kinda ovbious even when settings.
Can someone please teach me (in a easier way to understand) of how to use the Bhop on the hacks? Because it doesnt seem to work even with all the ways people have been saying to use it. Also, with the force aim is there a way to make the field of view for it bigger so it can snap to people better? @Blueblood1
Looks dope cant wait to use
Quote Originally Posted by Blueblood1 View Post


Was at a party last night, got pretty pissed. So i wouldn't be suprised if i broke some stuff this morning. Just hope it all works.

Info
A work in progress hack which incorporates 3 main Polyhacks as a base.

Contains:
Merccys Radar
Puddin Poppin's Subtle-aimbot & Triggerbot
Merccy's Glow ESP
A load of my own stuff.

Installation
1. Download PolyLoader
2. Open the PolyLoader and open this zipped hack file.
3. Start CS GO.
4. Open the hack while CSGO is running.
5. Follow the instructions to set the hotkeys.

Credits
Merccy2 - Polyloader, Radar, GlowEsp
Puddin Poppin - Original Subtle Aim + Trigger
Myself - Tons of other stuff
Any discrepancy's with the credits can be resolved if you pm me.


 
Images




Jotti Virus Scan

VirusTotal Scan

Updates
- Added back a few compilation errors, turns out my fix broke some stuff.
- Force aim works again ^^
- RCS added.
- Few minor code improvements.

To get RCS to work, you MUST have aimbot disabled. You must also enable RCS using your hotkey.

Notes
It sometimes won't work after you compile it with PolyLoader due to an issue with the ESP breaking after the randomization. Just keep compiling it until it does.

Bhop scan codes (You will understand when you use it) can be found Here

ESP is now drawn with OpenGl and works in Fullscreen Windowed mode.
But hey, First time anyone has implemented External Drawing onto a Polyhack

Todo List
- Draw skeleton
- Possibly visibility detection
- Umm a load of other stuff i have in a notepad.


Thanks to @T-800 for helping people out in the comments.



I really am running out of ideas of what to add, So please request some stuff. Even if you requested it in the last thread you may request again here as i have probably forgotten


If you are interested in becoming a early access tester apply Here.

 
Unable To Bind Keys



THIS METHOD IS NOW REDUNDANT, PM ME YOUR SKYPE IF YOUR HAVING THIS PROBLEM.


Any user who is unable to bind hotkeys you can try soft coding them in.

Open the src folder in the zip and drag out Main.cpp
Open it, preferably with notepad++
Scroll down a little until you see variables like ForceAimVKey.



NewAimVkeyCode should not be changed, it is the passive aim helper on mouse click.

Get the keyboard keys values from Here and enter the ones you need.




Scroll down until you find where hotkeys are printed.



Change it to look like this



Re-Add the file to src folder in the zip and override and that should be you done, if you are still unable to use hotkeys, There probably is no fix.

is it still undetected plz tell me i just got this game again
Posts 61–75 of 612 · Page 5 of 41
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